Visualizing knots and braids with touchable 3D manipulatives

Hui Zhang, Yiwen Zhong, Jade Jiang
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引用次数: 3

Abstract

In this paper we present a mathematical knot/braid diagram interface that exploits 3D computer graphics, interactive visualization, and multi-touch technology to enhance one's intuitive experience with mathematical theory of knots. Our interaction model is based on the clever but simple geometric construction named the Reidemeister moves, which allows 3D topological manipulations using rather simple 2D moves. Multi-touch interfaces can provide a natural way for us to interact with the extra degrees of freedom that characterize knots' mathematical, physical, and arithmetic properties. Relative to a specialized mouse-driven interface, the proposed multi-touch interface is easier and more intuitive to learn, and our pilot study shows that knot and braid manipulation with multi-touch is much faster and more efficient. All these combine to show that interactive computer graphics methods and computer interfaces can be used to construct virtual manipulatives and meet the challenge of exploring abstract mathematical worlds.
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可视化的结和辫子与可触摸的3D操纵
在本文中,我们提出了一个数学结/编织图界面,该界面利用3D计算机图形学,交互式可视化和多点触摸技术来增强人们对结的数学理论的直观体验。我们的交互模型是基于一个聪明而简单的几何结构,叫做Reidemeister移动,它允许使用相当简单的2D移动进行3D拓扑操作。多点触控界面可以为我们提供一种自然的方式,让我们与额外的自由度进行交互,这些自由度体现了结的数学、物理和算术特性。相对于专门的鼠标驱动界面,所提出的多点触控界面更容易和更直观地学习,并且我们的初步研究表明,多点触控的打结和编织操作速度更快,效率更高。所有这些都表明,交互式计算机图形学方法和计算机接口可以用于构建虚拟操作器,并满足探索抽象数学世界的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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