{"title":"Rhetoric and Reality in the Visual Culture of Medieval Celtic Board Games: Literary and Archaeological Evidence Combined","authors":"K. Forsyth, M. Hall","doi":"10.1484/M.HDL-EB.5.120702","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":415044,"journal":{"name":"Games and Visual Culture in the Middle Ages and the Renaissance","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Games and Visual Culture in the Middle Ages and the Renaissance","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1484/M.HDL-EB.5.120702","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}