Real-Time Competitive Environments: Truthful Mechanisms for Allocating a Single Processor to Sporadic Tasks

Anwar Mohammadi, N. Fisher, Daniel Grosu
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引用次数: 3

Abstract

In a non-competitive environment, sporadic real time task scheduling on a single processor is well understood. In this paper, we consider a competitive environment comprising several real-time tasks vying for execution upon a shared single processor. Each task obtains a value if the processor successfully schedules all its jobs. Our objective is to select a feasible subset of these tasks to maximize the sum of values of selected tasks. There are algorithms for solving this problem in non-competitive settings. However, we consider this problem in an economic setting in which each task is owned by a selfish agent. Each agent reports the characteristics of her own task to the processor owner. The processor owner uses a mechanism to allocate the processor to a subset of agents and to determine the payment of each agent. Since agents are selfish, they may try to manipulate the mechanism to obtain the processor. We are interested in truthful mechanisms in which it is always in agents' best interest to report the true characteristics of their tasks. We design exact and approximate truthful mechanisms for this competitive environment and study their performance.
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实时竞争环境:分配单个处理器到零星任务的真实机制
在非竞争环境中,可以很好地理解单个处理器上的零星实时任务调度。在本文中,我们考虑一个竞争环境,包括几个实时任务争夺在共享的单个处理器上执行。如果处理器成功调度其所有作业,则每个任务获得一个值。我们的目标是选择这些任务的一个可行子集,以最大化所选任务的值之和。有一些算法可以在非竞争环境下解决这个问题。然而,我们在一个经济环境中考虑这个问题,其中每个任务都由一个自私的代理拥有。每个代理向处理器所有者报告自己任务的特征。处理器所有者使用一种机制将处理器分配给代理子集,并确定每个代理的支付。由于代理是自私的,它们可能试图操纵机制来获得处理器。我们感兴趣的是真实的机制,在这种机制中,智能体报告其任务的真实特征总是符合其最大利益。我们为这种竞争环境设计了精确和近似真实的机制,并研究了它们的性能。
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