The implementation of interactive music system for massive multi-player online game

Szu-Yin Yeh, Pei-Jun Lin, Hsiu-Ying Liu, Rong-Ming Chen
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引用次数: 2

Abstract

This paper aims to dig into the musical techniques interactivity for game music. We firstly talk about the techniques for developing interactive music system. Second, by taking advantage of the recent advance of DirectMusic developed by Microsoft, we develop an interactive technique capable of matching music and screen. We explore the factors for music variation in computer games and to dig out how these factors interact. A practical multi-player online game test is carried out at the end to show the effectiveness of this system.
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大型多人在线游戏交互式音乐系统的实现
本文旨在探讨游戏音乐的音乐技巧互动性。本文首先讨论了交互式音乐系统的开发技术。其次,利用微软开发的DirectMusic的最新进展,我们开发了一种能够匹配音乐和屏幕的交互技术。我们探索电脑游戏中音乐变化的因素,并挖掘这些因素是如何相互作用的。最后通过一个实际的多人在线游戏测试,验证了该系统的有效性。
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