Automated path prediction for redirected walking using navigation meshes

Mahdi Azmandian, Timofey Grechkin, M. Bolas, Evan A. Suma
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引用次数: 25

Abstract

Redirected walking techniques have been introduced to overcome physical space limitations for natural locomotion in virtual reality. These techniques decouple real and virtual user trajectories by subtly steering the user away from the boundaries of the physical space while maintaining the illusion that the user follows the intended virtual path. Effectiveness of redirection algorithms can significantly improve when a reliable prediction of the users future virtual path is available. In current solutions, the future user trajectory is predicted based on non-standardized manual annotations of the environment structure, which is both tedious and inflexible. We propose a method for automatically generating environment annotation graphs and predicting the user trajectory using navigation meshes. We discuss the integration of this method with existing redirected walking algorithms such as FORCE and MPCRed. Automated annotation of the virtual environments structure enables simplified deployment of these algorithms in any virtual environment.
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自动路径预测重定向行走使用导航网格
重定向行走技术的引入是为了克服虚拟现实中自然运动的物理空间限制。这些技术通过巧妙地引导用户远离物理空间的边界,同时保持用户遵循预期虚拟路径的错觉,从而分离真实和虚拟用户轨迹。当能够可靠地预测用户未来的虚拟路径时,重定向算法的有效性将得到显著提高。在目前的解决方案中,未来的用户轨迹是基于对环境结构的非标准化手动注释来预测的,这既繁琐又不灵活。提出了一种利用导航网格自动生成环境标注图和预测用户轨迹的方法。我们讨论了该方法与现有的重定向行走算法如FORCE和MPCRed的集成。虚拟环境结构的自动注释可以简化这些算法在任何虚拟环境中的部署。
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