{"title":"Facial Expression Recognition Based on Convolutional Neural Networks and Edge Computing","authors":"Gezheng Xu, Haoran Yin, Junhui Yang","doi":"10.1109/TOCS50858.2020.9339739","DOIUrl":null,"url":null,"abstract":"With edge devices playing an increasingly important role in our daily lives, edge computing and human-computer interaction, especially facial expression recognition, become research central issues in academia and industry. However, surprisingly, utilizing edge computing and neural networks for facial expression recognition has been neglected for many years, very few research can be found. To be focusing on such topics. In this paper, we improve Visual Geometry Group 19 with the idea of residual learning. To be specific, for each block of Visual Geometry Group 19, we add its input to its output. The result of the addition will be the input of the next block. Then, we minimize the size of our model by pruning and post-training quantization to achieve a higher efficiency and maintain the model's accuracy at the same time when deploying it on edge devices. The experiment result shows that our model has a 98.99% accuracy on the CK+ dataset. Besides, when deploying on edge devices, its inference time is less than many other popular neural networks that are designed for deploying on edge-devices.","PeriodicalId":373862,"journal":{"name":"2020 IEEE Conference on Telecommunications, Optics and Computer Science (TOCS)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE Conference on Telecommunications, Optics and Computer Science (TOCS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TOCS50858.2020.9339739","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
With edge devices playing an increasingly important role in our daily lives, edge computing and human-computer interaction, especially facial expression recognition, become research central issues in academia and industry. However, surprisingly, utilizing edge computing and neural networks for facial expression recognition has been neglected for many years, very few research can be found. To be focusing on such topics. In this paper, we improve Visual Geometry Group 19 with the idea of residual learning. To be specific, for each block of Visual Geometry Group 19, we add its input to its output. The result of the addition will be the input of the next block. Then, we minimize the size of our model by pruning and post-training quantization to achieve a higher efficiency and maintain the model's accuracy at the same time when deploying it on edge devices. The experiment result shows that our model has a 98.99% accuracy on the CK+ dataset. Besides, when deploying on edge devices, its inference time is less than many other popular neural networks that are designed for deploying on edge-devices.
随着边缘设备在我们的日常生活中发挥着越来越重要的作用,边缘计算和人机交互,特别是面部表情识别,成为学术界和工业界的研究中心问题。然而,令人惊讶的是,利用边缘计算和神经网络进行面部表情识别多年来一直被忽视,很少有研究可以找到。关注这些话题。本文用残差学习的思想改进了视觉几何第19组。具体来说,对于Visual Geometry Group 19的每个块,我们将其输入添加到输出中。加法的结果将是下一个块的输入。然后,我们通过剪枝和训练后量化来最小化模型的大小,从而在将模型部署到边缘设备上的同时达到更高的效率并保持模型的准确性。实验结果表明,该模型在CK+数据集上的准确率为98.99%。此外,当部署在边缘设备上时,它的推理时间比许多其他流行的用于部署在边缘设备上的神经网络要短。