Finding Hidden Objects in Large 3D Environments: The Supermarket Problem

L. Fischer, Guilherme Oliveira, D. Osmari, L. Nedel
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引用次数: 3

Abstract

Many everyday tasks involve searching for something,selecting, and manipulating it with some cognitivepurpose. Even if it is done in a quite automatic manner, due toour experience to deal with real objects, the mapping of theseactions to a virtual world is not trivial.In this paper we present a solution for this problem,which is composed of three parts: a semi-automatic navigationtechnique based on path-planning; a selection technique comprisingthe overexposure of nearby objects; and a manipulationtechnique based on natural gestures. These three techniqueswere combined in a smooth way to solve the searching, selectingand manipulating problem. A certain degree of parallelismbetween them was accepted and is handled by the system.We evaluate our results by user testing in a supermarketscenario. Subjects were invited to walk the hallways of a virtualsupermarket looking in the shelves for specific products -- sometimes hidden by other objects -- that they need to pick upand put over a table in a pre-defined position and orientation.Results showed that our solution fulfill the needs of this kindof complex task, in a natural, funny and attractive way.
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在大型 3D 环境中寻找隐藏对象:超市问题
许多日常任务都涉及到以某种认知目的来搜索、选择和操作某样东西。在本文中,我们针对这一问题提出了一个解决方案,它由三个部分组成:基于路径规划的半自动导航技术;包括过度曝光附近物体的选择技术;以及基于自然手势的操作技术。这三种技术以流畅的方式结合在一起,解决了搜索、选择和操作问题。我们通过在超市场景中进行用户测试来评估我们的结果。受试者被邀请在一家虚拟超市的走廊上行走,在货架上寻找特定的产品(有时被其他物品隐藏),他们需要按照预先确定的位置和方向拿起这些产品并将其放在桌子上。
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