Functional mechanical design of a low cost driving simulator

F. Casolo, S. Cinquemani, M. Cocetta
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引用次数: 2

Abstract

The work concerns a functional approach to a driving simulator design. Since driving simulators are usually cumbersome and very expensive machines, aim of the research is to conceive a simplified and small simulator to enhance the driving feeling, which for the static simulators based only on virtual reality is very poor. The final goal should be to provide the apparatus to various categories of drivers - eg. truck drivers, disables, young and old peoples, etc - in order to expand the data bases of accidents for road safety, to use it as a teaching tool and a driving ability test. Starting from the analysis of human motion perception and from vehicle dynamics, the synthesis of the simulator has been completed. The systempsilas kinematics and dynamics are analytically described. The systempsilas performances have been analyzed by simulation and the actions transmitted to the driver have been compared with those estimated by means of the multi-body model of the vehicle riding on a selected path. The kinematics of the seat of the driving simulator can be quite different from the kinematics of the car seat: in fact only the actions that can be sensed by the driver need to be approximately reproduced and not necessarily the kinematics. This allows the simulator designer to adopt special design approaches which minimize the mechanical requirements of the system.
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低成本驾驶模拟器的功能机械设计
该工作涉及驾驶模拟器设计的功能方法。由于驾驶模拟器通常是笨重且非常昂贵的机器,因此研究的目的是设计一个简化的小型模拟器来增强驾驶感觉,这对于仅基于虚拟现实的静态模拟器来说是很差的。最终的目标应该是提供设备的各种类别的司机-例如。卡车司机,残疾人,年轻人和老年人等-为了扩大道路安全事故数据库,将其用作教学工具和驾驶能力测试。从人体运动感知分析出发,从车辆动力学角度出发,完成了模拟器的综合设计。对系统的运动学和动力学进行了分析描述。通过仿真分析了系统的性能,并将传递给驾驶员的动作与车辆在选定路径上行驶的多体模型估计的动作进行了比较。驾驶模拟器座椅的运动学可以与汽车座椅的运动学完全不同:事实上,只有驾驶员可以感觉到的动作需要近似再现,而不一定是运动学。这允许模拟器设计者采用特殊的设计方法,最大限度地减少系统的机械要求。
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