An Immersive Virtual Reality Environment for Diagnostic Imaging

Franklin King, J. Jayender, S. Bhagavatula, P. Shyn, Steven D. Pieper, T. Kapur, A. Lasso, G. Fichtinger
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引用次数: 42

Abstract

Purpose: Advancements in and adoption of consumer virtual reality (VR) are currently being propelled by numerous upcoming devices such as the Oculus Rift. Although applications are currently growing around the entertainment field, wide-spread adoption of VR devices opens up the potential for other applications that may have been unfeasible with past implementations of VR. A VR environment may provide an equal or larger screen area than what is provided with the use of multiple conventional displays while remaining comparatively cheaper and more portable making it an attractive option for diagnostic radiology applications. Methods A VR application for the viewing of multiple image slices was designed using: the Oculus Rift head-mounted display (HMD), Unity, and 3D Slicer. Volumes loaded within 3D Slicer are sent to a Unity application that proceeds to render a scene for the Oculus Rift HMD. Users may interact with the images adjusting windowing and leveling using a handheld gamepad controller. Multiple images may be brought closer to the user for detailed inspection. Results Application usage was demonstrated with the simultaneous visualization of longitudinal slices of a serial CT scan of a patient with a lung nodule. Pilot studies for validating usage of the VR system for differential diagnosis and remote collaboration were performed. Initial results suggest that using the VR system increased both task load and time taken to complete tasks, however, the resulting accuracy in assessing nodule growth of nodules was not significantly different than that achieved using a DICOM viewer application on a traditional display.
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用于诊断成像的沉浸式虚拟现实环境
目的:消费者虚拟现实(VR)的进步和采用目前正受到众多即将推出的设备(如Oculus Rift)的推动。虽然目前在娱乐领域的应用越来越多,但VR设备的广泛采用为其他应用开辟了潜力,这些应用在过去的VR实现中可能是不可行的。VR环境可以提供与使用多个传统显示器相同或更大的屏幕面积,同时保持相对便宜和更便携,使其成为诊断放射学应用的有吸引力的选择。方法利用Oculus Rift头戴式显示器(HMD)、Unity和3D Slicer设计一款多图像切片观看的VR应用程序。在3D切片器中加载的卷被发送到Unity应用程序,该应用程序继续为Oculus Rift HMD渲染场景。用户可以使用手持游戏手柄控制器与图像进行交互,调整窗口和水平。多个图像可以更接近用户进行详细检查。结果应用程序的使用演示了同时可视化纵向切片的连续CT扫描患者的肺结节。进行了验证VR系统用于鉴别诊断和远程协作的试点研究。初步结果表明,使用VR系统增加了任务负载和完成任务所需的时间,然而,评估结节生长的准确性与在传统显示器上使用DICOM查看器应用程序所获得的结果没有显著差异。
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