Scalable multimedia servers

IEEE Concurr. Pub Date : 1998-10-01 DOI:10.1109/4434.736395
A. Krikelis
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引用次数: 13

Abstract

In large-scale multimedia applications, such as video on demand (VoD), interactive television (ITV), and Web browsers, the sheer number of users and the data size of the systems exacerbate the difficulty of supporting continuous-time presentation. For example, a single video stream requires between 1.5 and 6 Mbps of bandwidth. At 6 Mbps, the typical rate required for ITV, even the 100-stream servers deployed in a number of small-scale ITV trials must support a throughput in excess of 70 Mbytes per second. Yet, most conventional network data servers are limited to a throughput of well under 10 Mbytes per second. For example, a 1,000-stream server, which is the minimum considered for production ITV systems, requires parallel-processing systems with 15 or more nodes. All nodes must be able to access the same video data simultaneously. The need for a scalable multimedia-server solution is obvious.
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可扩展的多媒体服务器
在大型多媒体应用程序中,例如视频点播(VoD)、交互式电视(ITV)和Web浏览器,庞大的用户数量和系统的数据大小加剧了支持连续时间表示的困难。例如,单个视频流需要1.5到6mbps的带宽。在6 Mbps (ITV所需的典型速率)的情况下,即使是部署在许多小型ITV试验中的100流服务器也必须支持超过每秒70 mb的吞吐量。然而,大多数传统的网络数据服务器的吞吐量都被限制在远低于每秒10mb的水平。例如,一个1,000流服务器(这是生产ITV系统考虑的最小值)需要具有15个或更多节点的并行处理系统。所有节点必须能够同时访问相同的视频数据。对可伸缩多媒体服务器解决方案的需求是显而易见的。
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