Can Virtual Reality assist the recoupling of theory and practice in Civil Engineering education?

P. Xavier, M. Holmes, R. Evans, Jude Clancy
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Abstract

Author Summary: Civil Engineering education is intended to prepare students for a career working in often large, dynamic and complex environments. Despite this, most education typically takes place in a classroom, with students engaging in learning conceptualised design processes while removed from engaging with authentic and contextualised tasks. Problem-based learning (PBL), where students are encouraged to take an inquiry-led rather than instructed approach to learning is often recommended as a solution to re-connecting theory and practice. Deriving the problem to be solved in PBL from real case studies from industry can add to authenticity. However, the scale and complexity of, for example, a working site, is difficult to replicate.Virtual Reality (VR) can offer a realistic immersive experience and appears to have potential to effectively augment PBL in Civil Engineering education. This paper explores how familiar current students are with VR technology and how useful they perceive it to be for education. The paper also seeks to understand whether a relatively cheap and accessible VR solution (navigable site tour captured using 360° photospheres, viewed using a Google Cardboard-type device and smartphone) can improve a PBL learning experience. Students were asked to complete a design exercise involving a large excavation. They were then invited to view a VR experience of an excavation of the same size in order for them to compare their conceptualised design with the experience of the actual investigation. Thematic analysis of student responses after the VR experience showed student responses were positive, with themes of fun, realism, improved sense of presence and scale emerging as perceived benefits. It is concluded that VR has good potential to improve PBL tasks in Civil Engineering education, however, it is identified that more research is required to understand whether VR in PBL can help to develop the spatial intelligence of classroom-taught students.
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虚拟现实能帮助土木工程教育理论与实践的重新结合吗?
作者总结:土木工程教育的目的是准备学生的职业生涯往往在大,动态和复杂的环境中工作。尽管如此,大多数教育通常是在教室里进行的,学生参与学习概念化的设计过程,而不参与真实的和情境化的任务。基于问题的学习(PBL)通常被推荐为重新连接理论和实践的解决方案,它鼓励学生采取探究主导型而不是指导性的学习方法。从行业的真实案例研究中推导出PBL中要解决的问题可以增加真实性。然而,规模和复杂性,例如,一个工作场所,是很难复制的。虚拟现实(VR)可以提供逼真的沉浸式体验,似乎有潜力有效地增强土木工程教育中的PBL。本文探讨了当前学生对虚拟现实技术的熟悉程度以及他们认为虚拟现实技术对教育的有用程度。本文还试图了解一个相对便宜和可访问的VR解决方案(使用360°光球拍摄可导航的站点游览,使用谷歌纸板类型的设备和智能手机观看)是否可以改善PBL学习体验。学生们被要求完成一个涉及大型挖掘的设计练习。然后,他们被邀请观看相同大小的挖掘的VR体验,以便他们将他们的概念化设计与实际调查的体验进行比较。对虚拟现实体验后学生反应的主题分析显示,学生的反应是积极的,有趣、现实主义、提高存在感和规模等主题逐渐成为可感知的好处。研究结果表明,虚拟现实技术在土木工程教学中具有改善PBL任务的潜力,但在PBL教学中,虚拟现实技术是否有助于培养课堂教学学生的空间智能还有待进一步研究。
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