Motion Capture and Retargeting of Fish by Monocular Camera

Xiangfei Meng, Junjun Pan, Hong Qin
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引用次数: 7

Abstract

Accurate motion capture and flexible retargeting of underwater creatures such as fish remain to be difficult due to the long-lasting challenges of marker attachment and feature description for soft bodies in the underwater environment. Despite limited new research progresses appeared in recent years, the fish motion retargeting with a desirable motion pattern in real-time remains elusive. Strongly motivated by our ambitious goal of achieving high-quality data-driven fish animation with a light-weight, mobile device, this paper develops a novel framework of motion capturing and retargeting for a fish. We capture the motion of actual fish by a monocular camera without the utility of any marker. The elliptical Fourier coefficients are then integrated into the contour-based feature extraction process to analyze the fish swimming patterns. This novel approach can obtain the motion information in a robust way, with smooth medial axis as the descriptor for a soft fish body. For motion retargeting, we propose a two-level scheme to properly transfer the captured motion into new models, such as 2D meshes (with texture) generated from pictures or 3D models designed by artists, regardless of different body geometry and fin proportions among various species. Both motion capture and retargeting processes are functioning in real time. Hence, the system can simultaneously create fish animation with variation, while obtaining video sequences of real fish by a monocular camera.
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单目摄像机对鱼类的运动捕捉和再瞄准
由于水下环境中软体的标记附着和特征描述的长期挑战,精确的运动捕捉和灵活的水下生物(如鱼类)的重新定位仍然是困难的。尽管近年来新的研究进展有限,但具有理想运动模式的鱼类实时运动重定向仍然是一个难以捉摸的问题。我们雄心勃勃的目标是用一个轻量级的移动设备实现高质量的数据驱动的鱼类动画,在此目标的强烈激励下,本文开发了一个新的鱼的运动捕捉和重定向框架。我们在没有任何标记的情况下,通过单目摄像机捕捉实际鱼类的运动。然后将椭圆傅里叶系数集成到基于轮廓的特征提取过程中,以分析鱼类的游泳模式。该方法以平滑的中间轴为描述符,能够鲁棒地获取软鱼体的运动信息。对于运动重定向,我们提出了一个两级方案,将捕获的运动适当地转移到新的模型中,例如由图片生成的2D网格(带有纹理)或艺术家设计的3D模型,而不考虑不同物种的身体几何形状和鳍比例。动作捕捉和重新定位过程都是实时运行的。因此,该系统可以同时创建具有变化的鱼类动画,同时通过单目摄像机获得真实鱼类的视频序列。
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