{"title":"The game of search: what is the fun in that?","authors":"Mark M. Shovman","doi":"10.1145/2594776.2594786","DOIUrl":null,"url":null,"abstract":"Gamifying the core IR task, i.e. web search, is a challenging, but potentially rewarding task. We present several approaches to tackling it, going beyond the PBL (points-badges-leaderboards) triad: analysing actual and potential hedonic elements, and suggesting appropriate ludic mechanisms.","PeriodicalId":170006,"journal":{"name":"GamifIR '14","volume":" 20","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-04-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"GamifIR '14","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2594776.2594786","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 11
Abstract
Gamifying the core IR task, i.e. web search, is a challenging, but potentially rewarding task. We present several approaches to tackling it, going beyond the PBL (points-badges-leaderboards) triad: analysing actual and potential hedonic elements, and suggesting appropriate ludic mechanisms.