{"title":"Multimedia and the user","authors":"J. Lane","doi":"10.1109/IPCC.1996.552596","DOIUrl":null,"url":null,"abstract":"Cavewalls and cuneiform came to mind when I began to ponder the amazing palette of multimedia that we can mix on our canvas today. An ideal mix of abstract and multisensory alphabets is possible in the technical communication process. With 3D graphics, virtual reality, and audio and video interactions we come closer to inserting a self, time, and multisensory relationships into the GUI. I document the process I went through, to better define the heuristics which may help guide the process-approaches to dealing with Seven Slippery GUI Intersections for which multimedia is the ideal intervention.","PeriodicalId":375251,"journal":{"name":"IPCC 96: Communication on the Fast Track. IPCC 96 Proceedings","volume":" 16","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IPCC 96: Communication on the Fast Track. IPCC 96 Proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IPCC.1996.552596","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

Cavewalls and cuneiform came to mind when I began to ponder the amazing palette of multimedia that we can mix on our canvas today. An ideal mix of abstract and multisensory alphabets is possible in the technical communication process. With 3D graphics, virtual reality, and audio and video interactions we come closer to inserting a self, time, and multisensory relationships into the GUI. I document the process I went through, to better define the heuristics which may help guide the process-approaches to dealing with Seven Slippery GUI Intersections for which multimedia is the ideal intervention.
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多媒体与用户
当我开始思考我们今天可以在画布上混合的令人惊叹的多媒体调色板时,岩壁和楔形文字出现在我的脑海中。在技术交流过程中,抽象和多感官字母的理想组合是可能的。有了3D图形、虚拟现实、音频和视频交互,我们更接近于在GUI中插入自我、时间和多感官关系。我记录了我所经历的过程,以便更好地定义可能有助于指导过程的启发式方法——处理七个光滑的GUI交叉点的方法,其中多媒体是理想的干预。
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