Evaluating User eXperience as a Means to Reveal the Potential Adoption of Innovative Ideas

M. Pallot, K. Pawar, Piotr Krawczyk, Marcin Topolewski, Adrien Lecossier, Abdul Rahman Abdel Razek
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Abstract

This paper presents an empirical study dedicated to the evaluation of user experience (UX) and its possible causal influences on adoption. The empirical study was conducted in the context of an Innovation Management track in Fall 2019, where student teams had the opportunity to co-create innovative mobile app ideas. The applied UX-based adoption model, which in previous studies, has undergone numerous limited scale reliability, validity, and goodness of fit tests, was initiated through the first tentative model created in 2016. For each mobile app idea, a bipolar survey allowed the collection of both quantitative and qualitative data in order to evaluate the degree of UX satisfaction and its causal effect on adoption. This new study offers limited, early-stage evidence for possible cross-validation of the UX multidimensional aspect of the model by demonstrating that several UX facets, belonging to different dimensions, directly influence the anticipated UX and intention to adopt in the context of eight unique, innovative mobile app ideas. It also reveals that this approach could be used to sift through innovative ideas during the Fuzzy Front End stage in predicting their potential adoption success at the later close-to-market and on-the-market stages. Finally, it also provides some empirical evidence to support the hypothesis that the higher the degree of UX satisfaction, the stronger the intention to adopt.
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评估用户体验是揭示创新理念的潜在采用方式
本文提出了一项实证研究,致力于用户体验(UX)的评估及其对采用的可能因果影响。该实证研究是在2019年秋季创新管理课程的背景下进行的,学生团队有机会共同创造创新的移动应用程序想法。应用的基于ux的收养模型,在之前的研究中,经历了无数的有限尺度信度、效度和拟合优度检验,是通过2016年创建的第一个暂定模型发起的。对于每个手机应用创意,两极调查允许收集定量和定性数据,以评估用户体验满意度及其对采用的因果影响。这项新研究通过展示属于不同维度的几个用户体验方面,直接影响预期的用户体验和在八个独特的、创新的移动应用程序想法的背景下采用的意图,为模型的用户体验多维方面的交叉验证提供了有限的、早期的证据。它还表明,该方法可用于筛选模糊前端阶段的创新理念,以预测其在后期接近市场和上市阶段的潜在采用成功。最后,本文还提供了一些经验证据来支持用户体验满意度越高,采用意愿越强的假设。
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