A Framework for Abductive Computational Modeling

Osvaldo Luiz De Oliveira, R. Martins, M. Matsumoto
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Abstract

This Research to Practice full paper presents a framework for abductive computational modeling. Abduction is a type of reasoning which starts with observed facts then seeks to find hypotheses to explain the facts. This type of reasoning is fundamental for engineers to solve many problems, including design, planning, and fault diagnosis. Computational modeling is the process of programming models of machines, circuits, buildings, and phenomena in general. Abductive Computational Modeling refers to development of programs to make abductive reasoning about devices, techniques, and phenomena that are commonly studied, for example, in the curricula of engineering courses. As an educational activity, modeling belongs to the class known as constructivism, which students learn through activities of developing models and critically analyzing the developed model. Although computational modeling has been extensively investigated–-since Papert’s seminal studies in the 1960s about the use of the LOGO language, until the present day, demarcated by modeling with Arduino, Raspberry Pi, and languages like C, Scratch, and Python–-there is little study on abductive computational modeling. This work proposes and experimentally investigates the use of a framework for abductive computational modeling named AbCM. The results suggest the feasibility of the framework and indicate important challenges to be overcome.
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溯因计算建模框架
这篇从研究到实践的全文提出了一个溯因计算建模的框架。溯因法是一种推理,它从观察到的事实开始,然后试图找到解释事实的假设。这种类型的推理是工程师解决许多问题的基础,包括设计、规划和故障诊断。计算建模是对机器、电路、建筑物和一般现象进行编程的过程。溯因计算建模(Abductive Computational Modeling)指的是开发程序,对通常研究的设备、技术和现象进行溯因推理,例如,在工程课程的课程中。建模作为一种教育活动,属于建构主义的范畴,学生通过开发模型和批判性地分析开发出来的模型的活动来学习。尽管计算建模已经得到了广泛的研究——自从Papert在20世纪60年代对LOGO语言的使用进行了开创性的研究以来,直到今天,用Arduino、Raspberry Pi和C、Scratch和Python等语言进行建模,但对溯因计算建模的研究很少。这项工作提出并实验研究了一个名为AbCM的溯因计算建模框架的使用。结果表明了该框架的可行性,并指出了需要克服的重要挑战。
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