Modelling flexible parts for virtual reality assembly simulations which interact with their environment

J. Léon, U. Gandiaga, D. Dupont
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引用次数: 14

Abstract

Within the scope of simulation of assembly/disassembly operations, flexible modelling for virtual reality environments is described. The study analyzes the adequacy of various mechanical models in the specific context of oil hoses. The model behaviour is checked against experiments for validation. As an issue of this comparison, a mechanical model is proposed through the concept of a dual mechanical approach. The adequacy of this last model is deduced from the experimental data. The mechanical model is coupled with a geometric model for free-form surfaces. The deformation criterion uses a functional based on the external forces applied to the mechanical model. This model is expressed as a prescribed displacement problem in order to obtain a more accurate model. The model proposed is also capable of handling interaction between the flexible area of the hose and rigid parts of its environment which model other components of an engine bay. To this end, the mechanical model is enriched with a contact boundary condition which preserves the coherence of the approach. The proposed approach is also a proposal for a methodology to model mechanical flexible parts for virtual reality applications. The model set up has been inserted into a virtual reality environment for efficiency evaluation.
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为与环境相互作用的虚拟现实装配仿真建模柔性零件
在装配/拆卸操作仿真的范围内,描述了虚拟现实环境的灵活建模。研究分析了各种力学模型在油软管具体情况下的充分性。模型的行为是通过实验来验证的。作为这种比较的一个问题,通过双力学方法的概念提出了一个力学模型。最后一个模型的充分性是由实验数据推断出来的。力学模型与自由曲面的几何模型相结合。变形准则使用基于施加在力学模型上的外力的泛函。为了得到更精确的模型,将该模型表示为规定位移问题。所提出的模型还能够处理软管的柔性区域与其环境的刚性部分之间的相互作用,从而模拟发动机舱的其他部件。为此,在力学模型中加入了一个接触边界条件,以保持方法的一致性。该方法也为虚拟现实应用中的机械柔性部件建模提供了一种方法。将所建立的模型应用到虚拟现实环境中进行效率评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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