Routing strategy of a prioritized limited multi-server processor-sharing system

Y. Shikata, Nobutane Hanayama
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Abstract

In this work, routing strategies of an arriving request to a server in a prioritized limited multi-server processor-sharing (PS) system are studied in order to optimize a given performance criterion. In this system, an arriving request enters the dispatcher, which routes this request to each server according to a predetermined strategy. In the prioritized limited PS server, a high-priority request is allocated a service ratio that is m (called the priority ratio) times greater than that of a low-priority request. Moreover, the sum of the number of the requests receiving service is restricted to a fixed value. The arriving request which cannot receive service will be queued (waiting system) or rejected (loss system). In this server, at the arrival (or departure) of a request, the extension (or shortening) of the remaining sojourn time of each request that is receiving service can be calculated using the number of requests and priority ratio. Employing a simulation program to execute these events and calculations enables us to analyze the performance of this system, such as the loss probability, mean sojourn time, and mean waiting time. Based on the evaluation results, the most suitable routing strategy for the loss or waiting system is clarified.
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优先级有限多服务器处理器共享系统的路由策略
为了优化给定的性能标准,研究了优先级有限多服务器处理器共享(PS)系统中到达服务器请求的路由策略。在这个系统中,到达的请求进入调度程序,调度程序根据预先确定的策略将该请求路由到每个服务器。在优先级有限的PS服务器中,高优先级请求被分配的服务比率(称为优先级比率)是低优先级请求的m倍。而且,接收服务的请求数量的总和被限制为一个固定值。无法接收服务的到达请求将被排队(等待系统)或被拒绝(丢失系统)。在此服务器中,在请求到达(或离开)时,可以使用请求数和优先级比计算正在接收服务的每个请求的剩余逗留时间的延长(或缩短)。通过仿真程序来执行这些事件和计算,我们可以分析该系统的性能,如损失概率、平均停留时间和平均等待时间。根据评价结果,明确了最适合丢失或等待系统的路由策略。
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