Pemanfaatan Permainan Tradisional Sebagai Media Pembelajaran Edukatif pada Siswa Sekolah Dasar

Muhammad Rusli, Jud Jud, Suhartiwi Suhartiwi, Marsuna Marsuna
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引用次数: 3

Abstract

Tujuan dari pengabdian kepada masyarakat yaitu untuk mengetahui pemanfaatan olahraga tradisional sebagai media pembelajaran edukatif pada siswa sekolah dasar. Siswa sekolah dasar mempunyai banyak kendala di era modern ini banyak siswa yang sudah tidak paham dengan olahraga tradisional bagaimana bentuk dan cara  pelaksanaannya, jadi tim pengabdian memanfaatkan olahraga tersebut sebagai media untuk pembelajaran edukatif, dengan menggunakan alat-alat permainan bersifat tradisional, sehingga akan menimbulkan kegembiraan dan jiwa sosial anak, meningkatkan kemampuan motorik, menjalin kekompakan, mengasah mental dan yang paling utama meningkatkan kondisi fisik, sehingga dapat mencapai kebugaran jasmani siswa untuk terus semangat dalam belajar dan beraktivitas. The process of implementing community service activities uses socialization and demonstration methods which are directly directed by the service team explaining and exemplifying one by one the easy games, namely terompah panjang and lari balok, as well as difficult games, namely egrang for the use of traditional sports in learning through traditional games, as well procedures for the rules of the game or its implementation. Setelah siswa paham dengan teknik yang akan dipraktikkan tim peneliti membagi beberapa kelompok dari siswa yaitu kelompok yang mempraktikkan terompah panjang, egrang maupun lari balok. kegiatan yang dilaksanakan siswa akan lebih paham tentang olahraga tradisional dan akan meningkatkan kekompakkan, keseimbangan, kelincahan, kecepatan dan koordinasi. Kemudian siswa dapat langsung mempraktikkan secara mandiri dan di awasi oleh tim pengabdian. Tahap evaluasi yaitu mengadakan perlombaan yang diikuti oleh beberapa kelompok siswa yang dilakukan dengan penuh kegembiraan, dan tim yang menang akan mendapatkan hadiah atau bingkisan dari tim pengabdian. Berdasarkan hasil pengabdian siswa sangat antusias dalam pelaksanaan olahraga tradisional. Utilization of Traditional Games as Educative Learning Media for Elementary School Students The aims of community service is to find out the use of traditional games as an educational learning medium for elementary school students. Elementary school students have many obstacles in this modern era, many students are no longer familiar with traditional sports how they are formed and implemented, so the service team uses the sport as a medium for educational learning, using traditional game tools, so that it will cause joy and social spirit of children, improve motor skills, establish cohesion, hone mentally and most importantly improve the condition  physical, so as to achieve physical fitness of students to continue to be enthusiastic in learning and activities. The process of implementing service activities uses socialization and demonstration methods which are directly directed by the service team to explain and exemplify one by one for the use of traditional sports in learning terompah panjang, egrang and lari balok, as well as procedures for game rules or implementation. After the students understood the techniques to be practiced, the research team divided several groups of students, namely the group that practiced terompah, egrang and block running. The activities carried out by students will understand more about traditional sports and will create cohesiveness, balance, agility, speed and improve coordination and. Then students can directly practice independently and be supervised by the service team. The evaluation stage is to hold a competition that is attended by several groups of students which is carried out with happines and the winner team in the competition the service team provides gifts to the participants as prizes from winning. Based on the results of the service, students are very enthusiastic in implementing traditional sports.
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把传统的游戏作为一种教育小学生的学习媒介
社区奉献的目的是知道传统体育作为一种教育小学生的教育学习媒介的实用性。小学生有许多障碍,在这个现代与传统体育的学生不明白了形状和如何执行这些,所以团队奉献利用体育作为媒体工具的学习教育,用传统的游戏,会带来欢乐和社会运动,提高孩子的灵魂,建立合作,磨练他们的心智,最重要的是改善他们的身体状况,使他们能够达到学生的身体健康,保持对学习和活动的热情。implementing社区服务活动利用socialization之过程和示范方法,这是直接服务的团队导演explaining和exemplifying一号由一号的简单游戏,namely葡萄敲烂长横梁和跑,as well as,什么游戏,namely步子》用传统的体育在美国学习通过传统游戏,嗯procedures for《游戏规则》或它的implementation)。在学生理解了将要练习的技术后,研究小组将学生分成几组,这几组是高朗运动还是梁跑。学生进行的活动将加深对传统运动的了解,并增加凝聚力、平衡、敏捷、速度和协调。然后,学生可以立即独自练习,并由一个奉献团队监督。评估阶段是举办一场由几个兴奋的学生组成的比赛,获胜的队伍将得到奉献团队的奖励或礼物。基于学生奉献的结果,他们对传统体育运动的热情高涨。传统游戏的实用主义,作为一种受教育的学校教育教育的基础服务的基础,是发现传统游戏作为一种受教育的学校教育媒介的使用。小学学校学生有obstacles在现代这个时代,很多学生是不熟悉了与传统体育如何他们是formed implemented,睡意朦胧,所以《体育服务团队利用美国的教育学习,用传统媒介工具,所以这威尔因为乔伊和游戏社交技能,建立儿童的精神,improve摩托车cohesion,磨练mentally和大多数importantly improve the condition体格,所以,作为学生们在物理健身方面的成就,我们需要继续积极学习和活动。implementing服务活动利用socialization之过程和示范方法,这是直接导演解释和exemplify一号由一号的服务团队为《漫长学习葡萄敲烂,用传统体育的步子和跑,as well as梁或implementation procedures for游戏规则。在学生理解了技术的实践之后,研究小组解散了几个学生群体,namely这个群体是活跃的、egrang和block运行的。学生们会更了解传统运动和创造和谐、平衡、敏捷、速度和进步。然后学生可以直接独立行事,被服务团队监督。评估阶段是举行一场由几个学生参加的竞赛,他们高兴地聚集在一起,为参加比赛的队伍提供奖励,作为获胜的奖励。基于服务的结果,学生们对传统体育的执行非常热情。
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