Single-Image Shape from Defocus

J. Torreão, João L. Fernandes
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引用次数: 9

Abstract

The limited depth of field causes scene points at various distances from a camera to be imaged with different amounts of defocus. If images captured under different aperture settings are available, the defocus measure can be estimated and used for 3D scene reconstruction. Usually, defocusing is modeled by gaussian convolution over local image patches, but the estimation of a defocus measure based on that is hampered by the spurious high-frequencies introduced by windowing. Here we show that this can be ameliorated by the use of unnormalized gaussians, which allow defocus estimation from the zero-frequency Fourier component of the image patches, thus avoiding spurious high frequencies. As our main contribution, we also show that the modified shape from defocus approach can be extended to shape estimation from single shading inputs. This is done by simulating an aperture change, via gaussian convolution, in order to generate the second image required for defocus estimation. As proven here, the gaussian-blurred image carries an explicit depth-dependent blur component - which is missing from an ideal shading input -, and thus allows depth estimation as in the multi-image case.
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从散焦单图像形状
有限的景深导致距离相机不同距离的场景点被成像时具有不同程度的散焦。如果在不同光圈设置下捕获的图像可用,则可以估计离焦度量并用于3D场景重建。通常,散焦是通过对局部图像块的高斯卷积来建模的,但是基于高斯卷积的散焦度量估计受到加窗引入的伪高频的阻碍。在这里,我们表明这可以通过使用非归一化高斯来改善,它允许从图像补丁的零频率傅立叶分量中进行散焦估计,从而避免虚假的高频。作为我们的主要贡献,我们还表明,改进的离焦形状方法可以扩展到从单个阴影输入的形状估计。这是通过模拟孔径变化来完成的,通过高斯卷积,以生成离焦估计所需的第二张图像。正如这里所证明的那样,高斯模糊图像带有一个明确的深度依赖的模糊分量——这在理想的阴影输入中是缺失的——因此可以像在多图像情况下一样进行深度估计。
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