{"title":"Monte-Carlo planning for unit control in StarCraft","authors":"Zhe Wang, K. Nguyen, R. Thawonmas, F. Rinaldo","doi":"10.1109/GCCE.2012.6379597","DOIUrl":null,"url":null,"abstract":"This paper presents an application of Monte-Carlo planning (MCPlan) to controlling units in a RTS game StarCraft. We apply an ε - greedy algorithm to model the opponent in a simulation for improving MCPlan's performance. Experimental results are provided at the end of this paper, which show the potential of MCPlan in this domain.","PeriodicalId":299732,"journal":{"name":"The 1st IEEE Global Conference on Consumer Electronics 2012","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The 1st IEEE Global Conference on Consumer Electronics 2012","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GCCE.2012.6379597","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
This paper presents an application of Monte-Carlo planning (MCPlan) to controlling units in a RTS game StarCraft. We apply an ε - greedy algorithm to model the opponent in a simulation for improving MCPlan's performance. Experimental results are provided at the end of this paper, which show the potential of MCPlan in this domain.