Home Game: an Educational Game for Children with Cognitive Impairments

A. Leonidis, Dimitris Arampatzis, Maria Korozi, Ilia Adami, S. Ntoa, C. Stephanidis
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引用次数: 5

Abstract

This paper describes an educational game that aims to familiarize cognitive impaired children with household objects, the overall home environment and the daily activities that take place in it. In addition to touch-based interaction, the game supports physical manipulation through printed cards on a tabletop setup, using a webcam to detect and track the cards placed on the game board.
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家庭游戏:认知障碍儿童的教育游戏
这篇文章描述了一个教育游戏,旨在使认知障碍儿童熟悉家庭物品,整个家庭环境以及在其中发生的日常活动。除了基于触摸的互动之外,游戏还支持通过桌面设置上的打印卡片进行物理操作,使用网络摄像头来检测和跟踪放置在游戏板上的卡片。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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