Design principles for interdisciplinary collaborative learning through social, digital innovation

C. van den Berg, B. Verster
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引用次数: 2

Abstract

As academics, we are acutely aware of our responsibility in the design of our teaching and learning environment to instil principles of ethics, sustainability, agency and social justice. We are at the crossroad between the commodification of knowledge versus learning that steeped in well-being and innovative socio-ecological and or socio-technical transitions. These complexities prompted a Design-Based Research (DBR) project that commenced in 2020 to test and refine design principles that can facilitate an interdisciplinary, collaborative learning environment that exposes students to future challenges foregrounded in social justice perspectives of local voice, collaboration and co-design. A conceptual model informed by four pedagogical propositions of relationality, reflexivity, responsiveness and recognition is stipulated and nine design principles derived from these propositions are proposed. The overall purpose of this DBR project is to situate the student within a multifaceted learning experience that mimics the complexities associated with an interdisciplinary collaborative learning environment steeped in contemporary societal problems within a specific societal context. The ultimate aim of this project is to shift from interdisciplinary to transdisciplinary collaboration to explore a holistic approach to complex societal problems.
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通过社会化、数字化创新实现跨学科协作学习的设计原则
作为学者,我们深知我们有责任设计教学环境,向学生灌输道德、可持续发展、能动性和社会正义的原则。我们正处于知识商品化与沉浸在幸福和创新社会生态和/或社会技术转型中的学习之间的十字路口。这些复杂性促使一个基于设计的研究(DBR)项目于2020年开始,以测试和完善设计原则,这些原则可以促进跨学科的协作学习环境,使学生面对未来的挑战,这些挑战是基于当地声音、协作和共同设计的社会正义观点。提出了一个以关联性、反身性、响应性和识别性四个教学命题为基础的概念模型,并提出了从这些命题衍生出的九个设计原则。这个DBR项目的总体目的是将学生置于一个多方面的学习体验中,模仿在特定社会背景下沉浸在当代社会问题中的跨学科协作学习环境的复杂性。该项目的最终目标是从跨学科转向跨学科合作,以探索解决复杂社会问题的整体方法。
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