Impacto: Simulating Physical Impact by Combining Tactile Stimulation with Electrical Muscle Stimulation

Pedro Lopes, A. Ion, Patrick Baudisch
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引用次数: 196

Abstract

We present impacto, a device designed to render the haptic sensation of hitting or being hit in virtual reality. The key idea that allows the small and light impacto device to simulate a strong hit is that it decomposes the stimulus: it renders the tactile aspect of being hit by tapping the skin using a solenoid; it adds impact to the hit by thrusting the user's arm backwards using electrical muscle stimulation. The device is self-contained, wireless, and small enough for wearable use, thus leaves the user unencumbered and able to walk around freely in a virtual environment. The device is of generic shape, allowing it to also be worn on legs, so as to enhance the experience of kicking, or merged into props, such as a baseball bat. We demonstrate how to assemble multiple impacto units into a simple haptic suit. Participants of our study rated impact simulated using impacto's combination of solenoid hit and electrical muscle stimulation as more realistic than either technique in isolation.
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冲击:通过结合触觉刺激和肌肉电刺激来模拟物理冲击
我们展示了impact,一种在虚拟现实中呈现撞击或被撞击的触感的设备。让小而轻的冲击装置模拟强烈撞击的关键思想是,它分解了刺激:它通过使用螺线管敲击皮肤来呈现被撞击的触觉方面;它通过电肌肉刺激将使用者的手臂向后推来增加打击的冲击力。该设备是独立的,无线的,并且足够小,可穿戴使用,因此使用户不受阻碍,能够在虚拟环境中自由走动。该装置是通用的形状,允许它也可以戴在腿上,以增强踢的体验,或合并成道具,如棒球棒。我们演示了如何将多个冲击单元组装成一个简单的触觉套装。我们研究的参与者认为,使用电磁冲击和电肌肉刺激相结合的冲击模拟比单独使用任何一种技术都更真实。
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