The use of mythological content in virtual learning environment

I. Boda, E. Tóth, István Csont, László T. Nagy
{"title":"The use of mythological content in virtual learning environment","authors":"I. Boda, E. Tóth, István Csont, László T. Nagy","doi":"10.1109/COGINFOCOM.2017.8268262","DOIUrl":null,"url":null,"abstract":"In our paper we discuss the implementation and the presentation features of our three-dimensional virtual library model based on the structure of the classification system of the ancient Library of Alexandria devised by the famous poet, Callimachus in the 3rd century BC. In the first version of the model we used English translations of biographies and selected literary works, but we have already started to upload Hungarian translations of some items in the database. Currently we are enhancing the content of the database with additional items of different verbal and/or multimedia text types. There are two specific aims which we would like to achieve using the 3DVLM. First, we would like to help our users be acknowledged with the literary works of the ancient Alexandrian times and, to understand and interpret the texts, acquire basic knowledge of the related mythological content. Second, in the course of reading, understanding and memorizing the various materials provided by the knowledge base of the 3DVLM, the users are inspired to gradually develop their linguistic (and also generic) knowledge, which, in our case, related to English language. In our paper we implemented a hierarchical model which has been elaborated specifically for describing different aspects of efficiency in multimedia language learning supporting systems. We focus on the effectiveness of this model and elaborate some intrinsic details of its data structure emphasizing the role of knowledge organization in the learning material. The most significant cognitive aspects of our 3DVLM are highlighted as well.","PeriodicalId":212559,"journal":{"name":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COGINFOCOM.2017.8268262","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 14

Abstract

In our paper we discuss the implementation and the presentation features of our three-dimensional virtual library model based on the structure of the classification system of the ancient Library of Alexandria devised by the famous poet, Callimachus in the 3rd century BC. In the first version of the model we used English translations of biographies and selected literary works, but we have already started to upload Hungarian translations of some items in the database. Currently we are enhancing the content of the database with additional items of different verbal and/or multimedia text types. There are two specific aims which we would like to achieve using the 3DVLM. First, we would like to help our users be acknowledged with the literary works of the ancient Alexandrian times and, to understand and interpret the texts, acquire basic knowledge of the related mythological content. Second, in the course of reading, understanding and memorizing the various materials provided by the knowledge base of the 3DVLM, the users are inspired to gradually develop their linguistic (and also generic) knowledge, which, in our case, related to English language. In our paper we implemented a hierarchical model which has been elaborated specifically for describing different aspects of efficiency in multimedia language learning supporting systems. We focus on the effectiveness of this model and elaborate some intrinsic details of its data structure emphasizing the role of knowledge organization in the learning material. The most significant cognitive aspects of our 3DVLM are highlighted as well.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
虚拟学习环境中神话内容的运用
本文以公元前3世纪著名诗人卡利马库设计的古代亚历山大图书馆分类体系结构为基础,讨论了三维虚拟图书馆模型的实现和呈现特点。在模型的第一个版本中,我们使用传记和精选文学作品的英文翻译,但我们已经开始上传数据库中一些项目的匈牙利语翻译。目前,我们正在增加不同文字和/或多媒体文本类型的附加项目,以增强数据库的内容。我们希望使用3DVLM实现两个具体目标。首先,我们希望帮助我们的用户了解古代亚历山大时代的文学作品,并理解和解释文本,获得相关神话内容的基本知识。其次,在阅读、理解和记忆3dlm知识库提供的各种材料的过程中,激发用户逐渐发展他们的语言(也是通用)知识,在我们的案例中,这些知识与英语语言有关。在我们的论文中,我们实现了一个层次模型,该模型专门用于描述多媒体语言学习支持系统中效率的不同方面。我们关注该模型的有效性,并阐述其数据结构的一些内在细节,强调知识组织在学习材料中的作用。我们的3ddvm最重要的认知方面也被强调。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Classification of cognitive load using voice features: A preliminary investigation A case study on time-interval fuzzy cognitive maps in a complex organization Á bilingual comparison of MaxEnt-and RNN-based punctuation restoration in speech transcripts Presentation of a medieval church in MaxWhere Blocklino: A graphical language for Arduino
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1