A theoretical model of social influence for increasing the utility of collaborative virtual environments

J. Blascovich
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引用次数: 101

Abstract

In this paper, a theoretical model is proposed to account for the incorporation of critical social influence effects appropriate to the design and implementation of collaborative virtual environments. The proposed social influence threshold model provides a framework for both substantive basic and applied research, as well as a way of determining functional specifications for implementing behavioral realism within collaborative virtual environments and testing the social interactive functionality of them.
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提高协同虚拟环境效用的社会影响理论模型
在本文中,提出了一个理论模型来考虑将关键的社会影响效应纳入到协作虚拟环境的设计和实现中。所提出的社会影响阈值模型为实质性的基础研究和应用研究提供了一个框架,也为在协作虚拟环境中实现行为现实主义和测试其社会交互功能确定了一种功能规范。
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