Our Own Backyard: Can Virtual Reality Help Us (And Others) Understand the CCUS Chain?

L. Stalker, Craig A. James, P. Feron, Bianca Moiler
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Abstract

Carbon capture, utilisation and storage (CCUS) as a set of activities have been undertaken in various forms for many tens of years to separate CO2 from natural gas or for enhanced oil recovery (EOR). The role of CCUS as a tool to mitigate emissions has been increasingly studied and applied, for example at this series of conferences and through coordinated research around the world (e.g. Carbon Capture and Storage Flagship Program in Australia, Regional Carbon Sequestration partnerships in the US, and a whole range of projects in Norway such as Sleipner). The overall value chain and processes typically encompass: • Capture technology (e.g. natural gas clean-up, coal combustion, industrial processes, hydrogen production) • Utilisation (e.g. EOR, production of chemicals, geothermal) • Transportation by pipeline and shipping • Geological storage (aquifer, depleted hydrocarbon fields, EOR, coal, basalts etc.) • Monitoring of storage over the longer term (leakage, environmental impacts) These activities are underpinned by regulatory frameworks, international standards, government policy/legislation and social license to operate. While it is not expected that everyone employed or facing CCUS has expert levels of understanding of all facets of CCUS, few may be familiar or comfortable with the (a) technology (b) footprint (c) scale (d) impacts of the different parts of the CCUS process. How were these observations made? The CSIRO booth at the GHGT-14 Conference in Melbourne (2018) was set up to accommodate two virtual reality (VR) stations with a virtual tour of a carbon capture and storage journey (Figure 1). This was navigated in part by the visitor (i.e. wearing the VR headset) or controlled by the tour guide (operator) or both. The tour provides the visitor with a reasonable proxy for a carbon capture and storage plant. The use of VR can make significant steps in overcoming this lack of built project in the early stages of full-scale development of CCUS (or other large-scale emerging industries) globally. VR could be used in obtaining social license as it could provide much clearer context for community groups where new developments might take place. Some aspects of the tour are highly conceptualized, in particular the space in the base of the well, the diameter of the well bore and the use of bubbles to mimic CO2 movement. Typically, the CO2 would be injected as a supercritical fluid, not bubbles, but that is harder to render for the purposes of the tour. Key observations from running the tours over the course of the conference were that prior to taking part in the VR tour most attendees had not really considered what their levels of understanding of the whole of the CCUS process might be. After the tour they felt much more enlightened and comfortable to discuss those aspects; they understood better the challenges in areas that they were not so familiar with and felt better informed to discuss the different steps in the process with non-specialists. Geological storage has been much more challenging to convey through other imagery, description and information/education [1]. The perception of depth and presence of geological rock overburden as a seal to retard CO2 mobility was therefore much better understood. Areas where the visitor could interact with the location and environment were more engaging and the sense of being transported to another location or environment to interact at a site without induction training, personal protective equipment and no change in climate was not lost on those participating. The tours have now been used in a few Open House activities in relation to the CSIRO In-Situ Laboratory field trial to provide a sense of context for the local community, but a more systematic approach to testing the role of VR tours in social license is required to evaluate this approach as a mechanism to better inform the public of CCUS and its impact locally.
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我们自己的后院:虚拟现实能帮助我们(和其他人)理解CCUS链吗?
碳捕获、利用和封存(CCUS)作为一系列活动,已经以各种形式进行了几十年,以从天然气中分离二氧化碳或提高石油采收率(EOR)。CCUS作为减排工具的作用已经得到了越来越多的研究和应用,例如在这一系列会议上,以及通过世界各地的协调研究(例如澳大利亚的碳捕集与封存旗舰计划,美国的区域碳封存伙伴关系,以及挪威的一系列项目,如Sleipner)。整个价值链和流程通常包括:•捕获技术(如天然气净化、煤炭燃烧、工业过程、氢气生产)•利用(如EOR、化学品生产、地热)•管道和船舶运输•地质储存(含水层、枯竭碳氢化合物油田、EOR、煤炭、玄武岩等)•长期储存监测(泄漏、环境影响)这些活动得到监管框架、国际标准的支持,政府政策/立法和社会许可经营。虽然并不期望每个雇用或面临CCUS的人都对CCUS的各个方面都有专家级的理解,但很少有人熟悉或熟悉(a)技术(b)足迹(c)规模(d) CCUS过程不同部分的影响。这些观察是如何得出的?在墨尔本(2018年)举行的GHGT-14会议上,CSIRO展台的设置可容纳两个虚拟现实(VR)站,其中包含碳捕获和存储之旅的虚拟之旅(图1)。这部分由参观者(即佩戴VR耳机)或由导游(操作员)控制或两者兼有。这次旅行为游客提供了一个合理的碳捕获和储存工厂的代理。在全球CCUS(或其他大型新兴产业)全面发展的早期阶段,VR的使用可以在克服缺乏建成项目方面取得重大进展。虚拟现实可以用于获得社会许可,因为它可以为可能发生新发展的社区团体提供更清晰的背景。参观的一些方面是高度概念化的,特别是井底空间,井眼直径和气泡模拟二氧化碳运动的使用。通常情况下,二氧化碳会以超临界流体的形式注入,而不是以气泡的形式注入,但这对于这次旅行来说很难呈现。在整个会议过程中进行参观的主要观察结果是,在参加VR参观之前,大多数与会者并没有真正考虑过他们对整个CCUS过程的理解程度。参观结束后,他们感到更开明,更自在地讨论这些方面;他们对自己不太熟悉的领域的挑战有了更好的了解,并且觉得与非专业人士讨论这一过程中的不同步骤更为明智。通过其他图像、描述和信息/教育来传达地质存储更具挑战性[1]。因此,对地质岩石覆盖层的深度和存在的感知,可以更好地理解为阻碍二氧化碳流动性的密封。游客可以与地点和环境互动的区域更具吸引力,并且在没有上岗培训,个人防护设备和没有气候变化的情况下,被运送到另一个地点或环境进行互动的感觉对参与者来说并没有失去。这些参观现在已经在一些与CSIRO原位实验室现场试验相关的开放日活动中使用,为当地社区提供了一种环境感,但是需要一种更系统的方法来测试VR参观在社会许可中的作用,以评估这种方法作为一种机制,以便更好地向公众介绍CCUS及其对当地的影响。
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Our Own Backyard: Can Virtual Reality Help Us (And Others) Understand the CCUS Chain? Sustainable Consumption Now! The German National Programme for Sustainable Consumption on the Test Bed
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