Can Playing Games Help Students Master Concepts from General Psychology Classes?

D. Zielinski
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引用次数: 6

Abstract

As part of a final project for a general psychology course, students were required to play a game, either digital/video or on a board. Students selected their own games, and were asked to identify psychological principles in their game play. Topics included the brain, sensation and perception, human development, learning, motivation, intelligence, personality, and mental disorders. Students successfully applied all topics to game play, but to varying degrees. Student discussions on the brain and intelligence were well covered. Discussions on personality and psychological disorders issues were relatively poor. Students were able to make connections between concepts and their game-play experiences.
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玩游戏能帮助学生掌握普通心理学课程的概念吗?
作为一门普通心理学课程的期末项目的一部分,学生们被要求玩一个游戏,可以是数字/视频游戏,也可以是棋盘游戏。学生们选择了自己的游戏,并被要求在他们的游戏中识别心理原则。主题包括大脑、感觉和知觉、人类发展、学习、动机、智力、个性和精神障碍。学生们成功地将所有主题应用到游戏中,但程度不同。学生们对大脑和智力的讨论得到了很好的报道。关于人格和心理障碍问题的讨论相对较少。学生们能够在概念和他们的游戏体验之间建立联系。
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