'Stina & the Wolf' the movie: feature film production in education

Alex Counsell, Paul Charisse
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Abstract

1. Introduction A novel experiment in education is currently underway at the University of Portsmouth in the UK. ‘Stina and the Wolf’ is a feature length CGI film created in collaboration with staff, students and alumni. The project utilizes modern production techniques to emulate the current industry workflows and pipelines. These range from established filmmaking techniques, such as extensive production design and storyboarding, through to the latest techniques in pre-viz, performance capture and animation. In combination with this, we are using state of the art VFX, rendering and compositing techniques to ensure that the quality is kept at a level that gives the students a realistic experience of industry. 2. Exposition The standard university curriculum, by its nature, cannot be as reactive as modern production pipelines. By running the project alongside, and in addition to, this curriculum, it allows the students to unify their studies into one continuous project that lasts for the duration of their degree. The students can join the various departments as juniors in their first year of study, working their way up to department leads in their final year. With this constant development of skills it also allows them to mentor the more inexperienced students through their study. 2.1 Elaboration The project is unique in that it is an original full length screen play that has been developed into storyboards and production art, including a research trip to the Carpathian Mountains to collect texture and environment reference, all by staff and students. We then set about recording the characters’ performances on a custom built stage and, over the course of 5 weeks, shot the entirety of the screenplay using Performance Capture and on set audio. This data then entered the pipeline and has allowed us to develop it into our story world using all the assorted departments of a traditional VFX and film production facility, each of which is run by a student lead and ‘staffed’ by students, under the aegis of our in-house studio, FOAM Digital. The wide range of disciplines required to make a film has allowed us to utilise the skills and enthusiasm across a number of our degree courses; from architecture, sound technology and fashion design through to film, illustration, animation and visual effects; involving up to 120 students from over 9 degree courses at any one time. Developing this project in an educational environment provided the creative freedom to explore artistic and narrative ideas to the full. This allows the students to see a project evolve, that is as rich in content and ideas, as it is in visual fidelity. 3. Results Students have learnt new ways of working, relevant to their intended careers. However, staff, have also faced challenging production problems that support them to continually update their skills. This has been underpinned with an open dialogue with industry practitioners, including alumni and sponsors. This has suggested enhancements to the curriculum, as well as supporting the creation of a full production pipeline. Through which a cinematic trailer and numerous test shots have been completed. Sponsorship has allowed us to adopt tools that would have otherwise been unaffordable and stay on the cutting edge of technology. 4. Conclusions This project is allowing our students to develop their skills in a busy, collaborative environment, where they can react to real world production scenarios, mirroring the reality of learning on the job but in a supportive environment. This provides them with a unique educational experience and a competitive edge when graduating. More information can be found at: http://stinaandthewolf.net
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电影《斯蒂娜与狼》:教育中的故事片制作
1. 英国朴茨茅斯大学正在进行一项新的教育实验。《Stina and the Wolf》是一部长篇CGI电影,由员工、学生和校友合作制作。该项目利用现代生产技术来模拟当前的行业工作流程和管道。这些技术范围从成熟的电影制作技术,如广泛的制作设计和故事板,到最新的预视技术,表演捕捉和动画。结合这一点,我们正在使用最先进的视觉特效,渲染和合成技术,以确保质量保持在一个水平,给学生一个现实的行业经验。2. 标准的大学课程,就其本质而言,不可能像现代生产管道那样被动。通过将项目与本课程一起运行,并在此课程之外运行,它允许学生将他们的学习统一到一个持续的项目中,该项目在他们的学位期间持续进行。学生们可以在大一的时候加入各个院系,在最后一年成为院系的领导。随着技能的不断发展,他们也可以在学习中指导更缺乏经验的学生。这个项目的独特之处在于,它是一个原创的全长剧本,已经发展成故事板和制作艺术,包括喀尔巴阡山脉的研究之旅,收集纹理和环境参考,所有的工作人员和学生。然后,我们开始在一个定制的舞台上录制角色的表演,并在5周的时间里,使用表演捕捉和现场音频拍摄了整个剧本。这些数据随后进入管道,并允许我们使用传统视觉特效和电影制作设施的所有分类部门将其发展成我们的故事世界,每个部门都由学生领导和学生“配备”,在我们内部工作室FOAM Digital的支持下。制作电影所需的广泛学科使我们能够利用我们的许多学位课程的技能和热情;从建筑,声音技术和时尚设计到电影,插图,动画和视觉效果;涉及多达120名学生从超过9个学位课程在任何时间。在教育环境中开发这个项目提供了充分探索艺术和叙事思想的创作自由。这可以让学生看到一个项目的发展,这是丰富的内容和想法,因为它是在视觉保真度。3.结果:学生们已经学会了新的工作方式,与他们预期的职业相关。然而,员工也面临着具有挑战性的生产问题,这些问题支持他们不断更新自己的技能。与行业从业者(包括校友和赞助商)的公开对话为其提供了基础。这建议加强课程,以及支持创建一个完整的生产管道。通过它,一个电影预告片和许多测试镜头已经完成。赞助使我们能够采用原本负担不起的工具,并保持在技术的前沿。4. 这个项目让我们的学生在一个繁忙的、协作的环境中发展他们的技能,在那里他们可以对现实世界的生产场景做出反应,反映了在工作中学习的现实,但在一个支持性的环境中。这为他们提供了独特的教育经历和毕业时的竞争优势。更多信息请访问:http://stinaandthewolf.net
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