NORAA [machinic doodles]

J. In, George Profenza, Sammy Price
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Abstract

How does machine learning contribute to our understanding of how ideas are communicated through drawing? Specifically, how can networks capable of exhibiting dynamic temporal behaviour for time sequences be used for the generation of line (vector) drawings? Can machine-learning algorithms reveal something about the way we draw? Can we better understand the way we encode ideas into drawings from these algorithms? While simple pen strokes may not resemble reality as captured by more sophisticated visual representations, they do tell us something about how people represent and reconstruct the world around them. The ability to immediately recognise, depict objects and even emotions from a few marks, strokes and lines, is something that humans learn as children. Machinic Doodles is interested in the semantics of lines, the patterns that emerge in how people around the world draw - what governs the rule of geometry that makes us draw from one point to another in a specific order? The order, speedpace and expression of a line, its constructed and semantic associations are of primary interest, generated figures are simply the means and the record of the interaction, not the final motivation. The installation is essentially a game of human-robot Pictionary: you draw, the machine takes a guess, and then draws something back in response. The project demonstrates how a drawing game based on a recurrent-neural-network, combined with real-time human drawing interaction, can be used to generate a sequence of human- machine doodle drawings. As the number of classification models is greater than the generational models (i.e. ability to identify is higher than drawing ability), the work inherently explores this gap in the machine's knowledge, as well as creative possibilities afforded by misinterpretations of the machine. Drawings are not just for guessing, but analysed for spatial and temporal characteristics to inform drawing generation.
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机器学习如何帮助我们理解思想是如何通过绘画传达的?具体来说,如何将能够展示时间序列动态时间行为的网络用于生成线(矢量)图?机器学习算法能揭示我们的绘画方式吗?我们能更好地理解我们如何将这些算法中的想法编码成图形吗?虽然简单的笔触可能不像更复杂的视觉表现所捕捉到的现实,但它们确实告诉我们一些关于人们如何表现和重建他们周围的世界的东西。从几个记号、笔画和线条中立即识别、描绘物体甚至情绪的能力,是人类从小就学会的。machine Doodles对线条的语义感兴趣,对世界各地人们如何绘画的模式感兴趣——是什么支配着几何规则,使我们以特定的顺序从一点画到另一点?线条的顺序、速度和表达,它的结构和语义关联是主要的兴趣,生成的图形只是交互的手段和记录,而不是最终的动机。这个装置本质上是一个人机猜谜游戏:你画,机器猜,然后画一些东西作为回应。该项目演示了如何基于循环神经网络的绘图游戏,结合实时人类绘图交互,可以用来生成一系列人机涂鸦。由于分类模型的数量大于分代模型(即识别能力高于绘图能力),这项工作本质上探索了机器知识中的这一差距,以及对机器的误解所带来的创造性可能性。图纸不仅仅是猜测,而是分析空间和时间特征,为图纸生成提供信息。
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