Blender: Toward Practical Simulation Framework for BLE Neighbor Discovery

Yukuan Ding, Tong Li, Jiaxin Liang, Danfeng Wang
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引用次数: 1

Abstract

For the widely used Bluetooth Low-Energy (BLE) neighbor discovery, the parameter configuration of neighbor discovery directly decides the results of the trade-off between discovery latency and power consumption. Therefore, it requires evaluating whether any given parameter configuration meets the demands. The existing solutions, however, are far from satisfactory due to unsolved issues. In this paper, we propose Blender, a simulation framework that produces a determined and full probabilistic distribution of discovery latency for a given parameter configuration. To capture the key features in practice, Blender provides adaption to the stochastic factors such as the channel collision and the random behavior of the advertiser. Evaluation results show that, compared with the state-of-art simulators, Blender converges closer to the traces from the Android-based realistic estimations. Blender can be used to guide parameter configuration for BLE neighbor discovery systems where the trade-off between discovery latency and power consumption is of critical importance.
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Blender:迈向BLE邻居发现的实用仿真框架
对于广泛应用的蓝牙BLE (Bluetooth Low-Energy)邻居发现,邻居发现的参数配置直接决定了发现延迟和功耗之间的权衡结果。因此,需要评估任何给定的参数配置是否满足需求。然而,现有的解决方案由于尚未解决的问题而远远不能令人满意。在本文中,我们提出了Blender,这是一个模拟框架,可以为给定的参数配置产生确定的和完整的发现延迟概率分布。为了在实践中捕捉关键特征,Blender提供了对随机因素的适应,例如频道碰撞和广告商的随机行为。评估结果表明,与最先进的模拟器相比,Blender更接近基于android的现实估计的轨迹。Blender可用于指导BLE邻居发现系统的参数配置,其中发现延迟和功耗之间的权衡至关重要。
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