An adaptive routing algorithm based on network partitioning for 3D Network-on-Chip

Jindun Dai, Xin Jiang, Takahiro Watanabe
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引用次数: 3

Abstract

This paper presents an efficient routing algorithm for 3D meshes without virtual channels. The proposed routing algorithm is extended from 2D east-first routing algorithm and based on network partitioning. It is proven that the proposed method is free from deadlock. In comparison of previous routing algorithms, the average degree of adaptiveness is higher. This feature contributes to higher communication efficiency. Experimental results show that the proposed method can achieve lower communication latency and higher throughput over other traditional methods.
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三维片上网络中基于网络划分的自适应路由算法
提出了一种有效的无虚拟通道三维网格路由算法。本文提出的路由算法是在二维向东优先路由算法的基础上进行扩展,并基于网络划分。实验证明,该方法没有死锁。与以往的路由算法相比,该算法的平均自适应程度更高。该特性可提高通信效率。实验结果表明,与其他传统方法相比,该方法具有更低的通信延迟和更高的吞吐量。
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