{"title":"Designing the Virtual Rosetta: A Tool for Exploring Historical Drawings in VR","authors":"Anessa Petteruti, Cindy Nguyen, D. Laidlaw","doi":"10.1109/VIS4DH53644.2021.00006","DOIUrl":null,"url":null,"abstract":"We present the results of a comparative analysis of various layout and design displays for historical drawings. This involved developing a new visualization environment, known as the ”Virtual Rosetta” for a collection of early twentieth century Vietnamese drawings known as Technique du Peuple Annamite (Mechanics and Crafts of the People of Annam) compiled by French colonial administrator Henri J. Oger (1872-1929). In this paper, we discuss similar work that has been pursued by researchers in digital humanities, specifically working in virtual displays of artwork, the design of the Virtual Rosetta, including text readability, wall and text contrast, and organization of drawings, as well as the associated results. We used an analysis technique known as hierarchical clustering utilizing sentence embeddings, a technique in natural language processing in which sentences are mapped to numerical vectors, to organize a subset of the drawings so that drawings with similar text descriptions are located near each other. Performing this on an entire dataset would allow humanities researchers to most effectively and efficiently visualize their findings. We report on user experience and efficacy for a number of virtual environment layouts for displaying drawings and visual information for research analysis in virtual reality.","PeriodicalId":148635,"journal":{"name":"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VIS4DH53644.2021.00006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We present the results of a comparative analysis of various layout and design displays for historical drawings. This involved developing a new visualization environment, known as the ”Virtual Rosetta” for a collection of early twentieth century Vietnamese drawings known as Technique du Peuple Annamite (Mechanics and Crafts of the People of Annam) compiled by French colonial administrator Henri J. Oger (1872-1929). In this paper, we discuss similar work that has been pursued by researchers in digital humanities, specifically working in virtual displays of artwork, the design of the Virtual Rosetta, including text readability, wall and text contrast, and organization of drawings, as well as the associated results. We used an analysis technique known as hierarchical clustering utilizing sentence embeddings, a technique in natural language processing in which sentences are mapped to numerical vectors, to organize a subset of the drawings so that drawings with similar text descriptions are located near each other. Performing this on an entire dataset would allow humanities researchers to most effectively and efficiently visualize their findings. We report on user experience and efficacy for a number of virtual environment layouts for displaying drawings and visual information for research analysis in virtual reality.
我们提出了一种比较分析的结果,各种布局和设计展示的历史图纸。这涉及到开发一个新的可视化环境,被称为“虚拟罗塞塔”,用于20世纪早期越南绘画的集合,称为Technique du Peuple Annamite(安南人民的机械和工艺),由法国殖民统治者Henri J. Oger(1872-1929)编译。在本文中,我们讨论了数字人文学科研究人员所从事的类似工作,特别是艺术品的虚拟展示,虚拟罗塞塔的设计,包括文本可读性,墙壁和文本对比,以及图纸的组织,以及相关的结果。我们使用了一种被称为分层聚类的分析技术,利用句子嵌入(一种自然语言处理技术,其中句子被映射到数字向量)来组织绘图的子集,以便具有相似文本描述的绘图彼此靠近。在整个数据集上执行此操作将使人文学科研究人员能够最有效地将他们的发现可视化。我们报告了一些虚拟环境布局的用户体验和效果,用于显示虚拟现实中的绘图和视觉信息。