Matthew R. Yaswinski, Jeyaprakash Chelladurai, Shivani Barot
{"title":"Escape the Castle: A Virtual Reality Game Utilizing L-Systems for Dynamic Level Generation","authors":"Matthew R. Yaswinski, Jeyaprakash Chelladurai, Shivani Barot","doi":"10.1109/IAICT59002.2023.10205947","DOIUrl":null,"url":null,"abstract":"The virtual reality gaming market is a rapidly growing industry, as advancements in technology continue to improve the way in which we consume this type of media. As a result, there is an increasing demand for unique and engaging virtual reality games that can take advantage of these advancements. The goal of this paper is to create a virtual reality escape room game that can be run using GoogleVR on an Android smartphone. The game will be designed to be an immersive and engaging experience, with a focus on using L-Systems to generate the rooms. L-Systems are a type of formal grammar used to model the growth of plants and other forms of organic structures. By incorporating L-Systems into the design of the rooms, the game will be able to create unique and realistic environments that are different each time the game is played. Overall, this project will demonstrate the potential of using L-Systems in virtual reality game design and provide players with a unique and engaging escape room experience on their Android smartphones.","PeriodicalId":339796,"journal":{"name":"2023 IEEE International Conference on Industry 4.0, Artificial Intelligence, and Communications Technology (IAICT)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 IEEE International Conference on Industry 4.0, Artificial Intelligence, and Communications Technology (IAICT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IAICT59002.2023.10205947","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The virtual reality gaming market is a rapidly growing industry, as advancements in technology continue to improve the way in which we consume this type of media. As a result, there is an increasing demand for unique and engaging virtual reality games that can take advantage of these advancements. The goal of this paper is to create a virtual reality escape room game that can be run using GoogleVR on an Android smartphone. The game will be designed to be an immersive and engaging experience, with a focus on using L-Systems to generate the rooms. L-Systems are a type of formal grammar used to model the growth of plants and other forms of organic structures. By incorporating L-Systems into the design of the rooms, the game will be able to create unique and realistic environments that are different each time the game is played. Overall, this project will demonstrate the potential of using L-Systems in virtual reality game design and provide players with a unique and engaging escape room experience on their Android smartphones.