{"title":"The dynamic simulator of forest evolution","authors":"Jing Fan, Xinxin Guan, Ying Tang","doi":"10.1109/ISVRI.2011.5759639","DOIUrl":null,"url":null,"abstract":"Forest evolution simulation and visualization are challenging tasks in terms of complex interactions at various time and space scales. In this paper we present a forest evolution simulator system, based on individual-based, spatially explicit forest gap model, incorporating with fine-scale process of neighbor competition and understory recruitment. The forest evolution for each growth cycle is visualized by taking advantage of the above simulation results to render forest scene. Users can walk through the forest scene interactively. We also adopt the billboard rendering technique to enhance the navigation experience effectively. The system is implemented by Visual C++ 6.0 and OpenGL/GLUT, and the simulation results are satisfying.","PeriodicalId":197131,"journal":{"name":"2011 IEEE International Symposium on VR Innovation","volume":"57 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE International Symposium on VR Innovation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISVRI.2011.5759639","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Forest evolution simulation and visualization are challenging tasks in terms of complex interactions at various time and space scales. In this paper we present a forest evolution simulator system, based on individual-based, spatially explicit forest gap model, incorporating with fine-scale process of neighbor competition and understory recruitment. The forest evolution for each growth cycle is visualized by taking advantage of the above simulation results to render forest scene. Users can walk through the forest scene interactively. We also adopt the billboard rendering technique to enhance the navigation experience effectively. The system is implemented by Visual C++ 6.0 and OpenGL/GLUT, and the simulation results are satisfying.
森林演化模拟和可视化是一项具有挑战性的任务,涉及不同时间和空间尺度下复杂的相互作用。本文基于基于个体的空间显式林隙模型,结合邻域竞争和林下植被补充的精细尺度过程,构建了森林进化模拟系统。利用上述模拟结果渲染森林场景,将每个生长周期的森林演变可视化。用户可以交互式地在森林场景中行走。我们还采用了广告牌渲染技术,有效地增强了导航体验。该系统在Visual c++ 6.0和OpenGL/GLUT环境下实现,仿真结果令人满意。