The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds

N. C. Nilsson, S. Serafin, R. Nordahl
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引用次数: 14

Abstract

Individuals tend to find realistic walking speeds too slow when relying on treadmill walking or Walking-In-Place (WIP) techniques for virtual travel. This paper details three studies investigating the effects of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds: The first study compared three different degrees of peripheral occlusion; the second study compared three different degrees of perceptual distortion produced by varying the geometric field of view (GFOV); and the third study compared three different ways of presenting visual gains. All three studies compared treadmill walking and WIP locomotion. The first study revealed no significant main effects of peripheral occlusion. The second study revealed a significant main effect of GFOV, suggesting that the GFOV size may be inversely proportional to the degree of underestimation of the visual speed. The third study found a significant main effect of gain presentation mode. Allowing participants to interactively adjust the gain led to a smaller range of perceptually natural gains and this approach was significantly faster. However, the efficiency may come at the expense of confidence. Generally the lower and upper bounds of the perceptually natural speeds were higher for treadmill walking than WIP. However, not all differences were statistically significant.
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视觉显示特性和增益呈现方式对虚拟行走速度感知自然度的影响
当依靠跑步机行走或原地行走(WIP)技术进行虚拟旅行时,个人往往会发现现实的行走速度太慢。本文详细介绍了三项研究,探讨了视觉显示特性和增益呈现模式对虚拟步行速度感知自然度的影响:第一项研究比较了三种不同程度的外周遮挡;第二项研究比较了几何视场(GFOV)变化所产生的三种不同程度的感知扭曲;第三项研究比较了三种不同的视觉增益呈现方式。所有三项研究都比较了跑步机行走和WIP运动。第一项研究显示外周闭塞无显著的主要影响。第二项研究揭示了GFOV的显著主效应,表明GFOV的大小可能与视觉速度低估的程度成反比。第三项研究发现增益呈现方式的主效应显著。允许参与者互动地调整增益导致感知自然增益的范围更小,这种方法明显更快。然而,效率可能会以信心为代价。一般来说,跑步机步行的感知自然速度的下界和上界都高于WIP。然而,并非所有的差异都具有统计学意义。
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