{"title":"Work in progress - a study on educational computer games for e-learning based on activity theory","authors":"Youngkwon Bae, Jinsook Lim, Taewuk Lee","doi":"10.1109/FIE.2005.1612004","DOIUrl":null,"url":null,"abstract":"Recently, people in the area of e-learning contents development are paying attention to educational games, which utilize games in education for pleasant learning. This study purposed to analyze the effects of educational activities using educational computer games as a part of e-learning based on the activity theory, which provides theoretical framework to educational activities. Learning through educational games is attained situation-contextually as learners practice various phenomena happening while they play games. Thus, the activity theory is fit for explaining the educational and entertaining elements of educational activities involved in game learning. For this, the study investigated educational games as e-learning analyzed based on the activity theory","PeriodicalId":281157,"journal":{"name":"Proceedings Frontiers in Education 35th Annual Conference","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Frontiers in Education 35th Annual Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/FIE.2005.1612004","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Recently, people in the area of e-learning contents development are paying attention to educational games, which utilize games in education for pleasant learning. This study purposed to analyze the effects of educational activities using educational computer games as a part of e-learning based on the activity theory, which provides theoretical framework to educational activities. Learning through educational games is attained situation-contextually as learners practice various phenomena happening while they play games. Thus, the activity theory is fit for explaining the educational and entertaining elements of educational activities involved in game learning. For this, the study investigated educational games as e-learning analyzed based on the activity theory