A Static Trigger Wear-Leveling Strategy for Flash Memory In Embedded System

Song-He Liu, Xiang-Mo Zhao, Jun Zhang, Ya-Nan Huang
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引用次数: 4

Abstract

Flash memory is a kind of common storage device. Its characteristics of flexibility, low power, and so on offer excellent qualifications for embedded system and mobile system. But flash memory must be written after erasure operation, and the most important thing is that the erasure operation times are very limitable. For assurance of long time availability, data must be distributed over all memory space reasonably and politic, which brings forward challenge for storage system designer. This paper analyses the data structure and physical characteristics of typical flash memory. And a static trigger wear-leveling strategy based on classifying data with trigger condition is brought forward, called STWL. STWL forces these static data to move over all memory space according to the trigger condition so as to avoid some certain data blocks being damaged in advance. An experiment is carried out to simulate this strategy using VHDL. We construct a 4M bytes RAM as flash memory simulation model, a static wear-leveling unit to implement STWL and an excitation generation unit to yield memory store/load operations, As a result, the wear-leveling rate improves. 33% of space recycle times can be reduced and the biggest gap of number of erasing times of data block decreases from 883% to 38%.
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嵌入式系统中闪存的静态触发损耗均衡策略
闪存是一种常用的存储设备。它具有灵活、低功耗等特点,为嵌入式系统和移动系统提供了良好的条件。但是闪存必须在擦除操作之后才写入,而且最重要的是擦除操作的次数是非常有限的。为了保证存储系统的长时间可用性,数据必须合理、合理地分布在各个存储空间上,这对存储系统的设计者提出了挑战。本文分析了典型快闪存储器的数据结构和物理特性。提出了一种基于触发条件对数据进行分类的静态触发磨损均衡策略,称为STWL。STWL根据触发条件强制这些静态数据移动到所有内存空间,以避免某些数据块被提前损坏。利用VHDL对该策略进行了仿真实验。我们构建了一个4M字节的RAM作为闪存仿真模型,一个静态磨损均衡单元来实现STWL,一个激励产生单元来产生存储器存储/负载操作,从而提高了磨损均衡率。可以减少33%的空间回收次数,数据块擦除次数的最大差距从883%减小到38%。
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