The development and analysis of quality of "Batik Detector" as a learning media for Indonesia Batik motifs Android based in Indonesian School of Singapore

H. D. Hermawan, F. Arifin
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引用次数: 7

Abstract

Batik is one of the Indonesian cultural heritages which contains symbol and deep philosophy of human life. But today, the young generation of Indonesia does not understand and recognize the diversity of Indonesian batik motifs. With sophisticated advance technology, it is become media for developer to create an application that can present the Indonesian batik motifs. The purpose of this research is to develop and analyse the quality of Batik Detector application as Android-based learning media for Indonesian Batik motifs at Singapore Indonesian School. Application development model used is Waterfall Model which consists of analysis, design, implementation and testing. Application development used development tools that are Unity 3D, mono-develop euphoria and markerless tracking augmented reality. The result of quality analysis for Batik Detector in performance efficiency aspect meets the Little Eye standard that was 15%. Functional suitability aspect was 100%, and met compatibility aspect. The feasibility level application based on opinions of media expert gained an average 4.31 in the category of highly proper, material expert was 100% in the category of valid, and from the users (usability) was 82.47%. It can be concluded that "Batik Detector" application is very feasible as learning media for Indonesian Batik motifs.
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基于新加坡印尼学校的印尼蜡染图案安卓学习媒体“蜡染探测器”的开发与质量分析
蜡染是印尼文化遗产之一,蕴含着象征意义和深刻的人生哲理。但今天,印尼的年轻一代并不了解和认识印尼蜡染图案的多样性。凭借先进的技术,它成为开发人员创建可以呈现印度尼西亚蜡染图案的应用程序的媒介。本研究的目的是开发和分析蜡染检测器应用程序的质量,作为基于android的学习媒体,印尼蜡染图案在新加坡印尼学校。应用程序开发采用瀑布模型,由分析、设计、实现和测试四个阶段组成。应用程序开发使用的开发工具是Unity 3D, mono-develop euphoria和无标记跟踪增强现实。对蜡染检测仪的性能效率进行了质量分析,结果达到了小眼15%的标准。功能适宜性方面是100%,并且满足兼容性方面。基于媒体专家意见的可行性水平应用在高度恰当类别中平均获得4.31分,材料专家在有效类别中获得100%,来自用户(可用性)的可行性水平应用为82.47%。由此可见,应用“蜡染探测器”作为印尼蜡染图案的学习媒介是非常可行的。
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