Understanding the Usefulness of Ideation Tools with the Grounding Lenses

David W. Chung, Rung-Huei Liang
{"title":"Understanding the Usefulness of Ideation Tools with the Grounding Lenses","authors":"David W. Chung, Rung-Huei Liang","doi":"10.1145/2739999.2740002","DOIUrl":null,"url":null,"abstract":"Many design studies were focused on how to form a card-based inspiration tool to support designers in the early stage of their design process. Although there is a great deal of studies on bridging the gap between design theories and instances through card-based design, however, there is little guidance, on how to pragmatically evaluate the usefulness. Using a set of deck, Interaction Tarot, based on the structure of Tarot, as an example, this paper argues that the Horizontal and Vertical Groundings (HG & VG), often used to generate intermediate-level knowledge such as strong concepts [12], can serve as analytical criteria for evaluating the quality of card-based design tool pragmatically. To address this, we conducted an HCI workshop with multiple brainstorming sessions with Interaction Tarot. The questionnaire data, tool usage, and interview accounts are categorized or quantified with respect to HG & VG, to ascertain how a card-based tool helps designers facilitate the design ideation in practical use. The findings could provide proper empirical evidence to demonstrate how design researchers use the set of two lenses (HG & VG) to have better understandings of a card-based tool in supporting the design inspiration.","PeriodicalId":115346,"journal":{"name":"Proceedings of the Third International Symposium of Chinese CHI","volume":"452 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Third International Symposium of Chinese CHI","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2739999.2740002","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

Abstract

Many design studies were focused on how to form a card-based inspiration tool to support designers in the early stage of their design process. Although there is a great deal of studies on bridging the gap between design theories and instances through card-based design, however, there is little guidance, on how to pragmatically evaluate the usefulness. Using a set of deck, Interaction Tarot, based on the structure of Tarot, as an example, this paper argues that the Horizontal and Vertical Groundings (HG & VG), often used to generate intermediate-level knowledge such as strong concepts [12], can serve as analytical criteria for evaluating the quality of card-based design tool pragmatically. To address this, we conducted an HCI workshop with multiple brainstorming sessions with Interaction Tarot. The questionnaire data, tool usage, and interview accounts are categorized or quantified with respect to HG & VG, to ascertain how a card-based tool helps designers facilitate the design ideation in practical use. The findings could provide proper empirical evidence to demonstrate how design researchers use the set of two lenses (HG & VG) to have better understandings of a card-based tool in supporting the design inspiration.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
用接地透镜理解构思工具的有用性
许多设计研究都集中在如何形成基于卡片的灵感工具,以支持设计师在设计过程的早期阶段。虽然有大量的研究通过基于卡片的设计来弥合设计理论和实例之间的差距,但是,关于如何实际地评估其有用性的指导很少。本文以塔罗牌结构为基础的一套牌组“交互塔罗牌”为例,论证了常用于生成中级知识(如强概念[12])的水平和垂直接地(HG & VG)可以作为实用评价卡牌设计工具质量的分析标准。为了解决这个问题,我们用互动塔罗牌进行了一次人机交互研讨会,其中包括多次头脑风暴会议。问卷调查数据、工具使用情况和访谈记录根据HG & VG进行分类或量化,以确定基于卡片的工具如何帮助设计师在实际使用中促进设计构思。研究结果可以提供适当的经验证据,以证明设计研究者如何使用两种镜头(HG和VG)来更好地理解基于卡片的工具在支持设计灵感方面的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Personal Information Management Practices of Chinese College Students on their Smartphones Freehand Push-Gesture Recognition via 3D Palm Trajectory Modeling Making Local Information More Accessible: A Diary Study of Information Channel Selection of Mobile Users Suitable Body Parts for Vibration Feedback in Walking Navigation Systems ChinAR: Facilitating Chinese Guqin Learning through Interactive Projected Augmentation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1