{"title":"Using skin-color motion for 3D face modelling and synthesis","authors":"K.A. Bletsko, E. Bovbel, D. Tsishkou","doi":"10.1109/ISP.2003.1275855","DOIUrl":null,"url":null,"abstract":"Today 3D human face models have been widely used in applications such as face recognition, head tracking, facial expression recognition, human action recognition, video compression/coding and facial animation. Modeling human faces provides a potential solution to identifying faces with variations in illumination, pose, and facial expression. We propose a method of modeling human faces based on a generic MPEG-4 face model (a triangular mesh model) and individual facial characteristics containing both shape and texture information. The modeling method adapts a generic face model to the extracted facial features.","PeriodicalId":285893,"journal":{"name":"IEEE International Symposium on Intelligent Signal Processing, 2003","volume":"216 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE International Symposium on Intelligent Signal Processing, 2003","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISP.2003.1275855","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Today 3D human face models have been widely used in applications such as face recognition, head tracking, facial expression recognition, human action recognition, video compression/coding and facial animation. Modeling human faces provides a potential solution to identifying faces with variations in illumination, pose, and facial expression. We propose a method of modeling human faces based on a generic MPEG-4 face model (a triangular mesh model) and individual facial characteristics containing both shape and texture information. The modeling method adapts a generic face model to the extracted facial features.