Teaching Reform of Cultural and Creative Product Design Based on Virtual Reality (VR) Technology

Fang Zhang
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Abstract

Under the influence of visual culture environment, today's product design teaching will gradually change from the traditional theoretical method dominated by traditional classroom teachers to a more diversified and digital student practice mode. This study applies virtual reality technology to the teaching course of cultural and creative product design, and is committed to developing new possibilities for product design courses. Creating virtual design course environment with virtual reality equipment. Create an immersive design experience. Make up for the deficiency of traditional curriculum methods, and let students enjoy cultural and creative works from a richer and more diverse perspective in the virtual environment, so as to effectively cultivate the core literacy of the subject. It has become an inevitable trend for virtual reality technology to enter the traditional classroom. It is hoped that through this research, problems can be found, rules can be summarized, and practical experience of curriculum teaching can be provided for future “internet plus” and “VR+” education.
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基于虚拟现实技术的文创产品设计教学改革
在视觉文化环境的影响下,今天的产品设计教学将逐渐从传统课堂教师主导的传统理论方法,向更加多元化、数字化的学生实践模式转变。本研究将虚拟现实技术应用于文创产品设计教学课程,致力于为产品设计课程开拓新的可能。利用虚拟现实设备创建虚拟设计课程环境。创造身临其境的设计体验。弥补传统课程方法的不足,让学生在虚拟环境中以更丰富、更多元的视角欣赏文化创意作品,从而有效培养学科核心素养。虚拟现实技术进入传统课堂已成为必然趋势。希望通过本研究,发现问题,总结规律,为未来的“互联网+”和“VR+”教育提供课程教学的实践经验。
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68
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