A New Approach to Learning Basic Medical Device Design Through Challenge-Based and Experiential Learning

IF 1 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Revista Iberoamericana de Tecnologias del Aprendizaje Pub Date : 2023-10-20 DOI:10.1109/RITA.2023.3324088
Carvajal-Rivera Agustín E.;Montiel-Gálvez Bernardo E.;Dieck-Assad Graciano;Lara-Prieto Vianney
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Abstract

One of the biggest challenges of Higher Education is to train professionals prepared to join the workforce in a dynamic world, that can adapt rapidly to change and can acquire new knowledge and skills by themselves in this journey of lifelong learning. Our university recently implemented a New Educational Model having Challenge-Based Learning as one of its main pillars. The university collaborates with Educational Partners, which are companies, institutions or persons that open their doors to bring the students to a real-life environment to work on real challenges. This study shows a particular course of the fourth semester of the Biomedical Engineering curricula, that includes as its challenge to design a medical device from the ground up. The course was implemented in four different groups, with a slight twist in the allocated time to the theoretic modules and the challenge project, to study and determine the best theoretic/practice balance ratio. The course deliverables were analyzed to observe any significant differences in the students’ progress and achievements along the course. A student perception survey was applied to understand the experiential learning involvement from their perspective. The results show that the shift in equilibrium towards the challenge project hours improves the outcomes results, and the change in time allocation does not have a significant impact in the overall students’ scores and performance.
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通过挑战式和体验式学习学习基础医疗器械设计的新途径
高等教育面临的最大挑战之一是培养专业人才,使他们在这个充满活力的世界中加入劳动力大军,能够迅速适应变化,并在终身学习的过程中自学新知识和技能。我校最近实施了一项以“挑战学习”为主要支柱的新教育模式。这所大学与教育合作伙伴合作,这些合作伙伴是公司、机构或个人,他们敞开大门,把学生带到一个现实生活的环境中,应对真正的挑战。本研究展示了生物医学工程课程第四学期的一门特殊课程,其中包括从头开始设计医疗设备的挑战。课程分为四个不同的小组,在理论模块和挑战项目的分配时间上略有改变,以研究和确定最佳的理论/实践平衡比例。对课程交付成果进行分析,观察学生在课程过程中的进步和成就是否有显著差异。采用学生知觉调查法,从学生的角度了解体验式学习的投入程度。结果表明,均衡向挑战项目时数的转变改善了结果结果,时间分配的变化对学生的整体成绩和表现没有显著影响。
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CiteScore
4.30
自引率
0.00%
发文量
45
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