Improving Learning Outcomes of Rhythmic Movement Activity Learning through Utilization of the TikTok Media Model Project Based Learning

Muh. Yusril Mahendra, None Mochamad Ridwan, None Juheri
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 This research is motivated by the lack of achievement in learning rhythmic movement activities. This is due to one of them applying a monotonous learning model and liberating students more without any special material being taught. Other factors are also the main causes, including the absence of innovative media used during the learning process, very little introduction to learning material for rhythmic movement activities, and based on diagnostics that students' understanding is still lacking regarding rhythmic movement activities. The purpose of the researchers in conducting this research was to improve learning outcomes related to cognitive and psychomotor aspects in learning rhythmic movement activities through the use of TikTok media with the model project based learning (PjBL). This research is a classroom action research (PTK) which consists of several cycles. In each cycle consists of 4 phases, namely planning, action, observation, and reflection. The results obtained show that in the first cycle, the completeness of achievement in the cognitive aspect is 53% and the psychomotor aspect is 22%. In cycle 2 the achievement of completeness in the cognitive aspect increased to 84% and the psychomotor aspect increased by 81% in all indicators","PeriodicalId":34176,"journal":{"name":"Jurnal Pendidikan Jasmani dan Olahraga","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pendidikan Jasmani dan Olahraga","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55081/jpj.v4i1.1030","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

Abstract This research is motivated by the lack of achievement in learning rhythmic movement activities. This is due to one of them applying a monotonous learning model and liberating students more without any special material being taught. Other factors are also the main causes, including the absence of innovative media used during the learning process, very little introduction to learning material for rhythmic movement activities, and based on diagnostics that students' understanding is still lacking regarding rhythmic movement activities. The purpose of the researchers in conducting this research was to improve learning outcomes related to cognitive and psychomotor aspects in learning rhythmic movement activities through the use of TikTok media with the model project based learning (PjBL). This research is a classroom action research (PTK) which consists of several cycles. In each cycle consists of 4 phases, namely planning, action, observation, and reflection. The results obtained show that in the first cycle, the completeness of achievement in the cognitive aspect is 53% and the psychomotor aspect is 22%. In cycle 2 the achievement of completeness in the cognitive aspect increased to 84% and the psychomotor aspect increased by 81% in all indicators
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利用TikTok媒体模型项目学习提高节奏动作活动学习的学习效果
摘要# x0D;本研究的动机是缺乏在学习节奏运动活动的成就。这是由于其中一个采用单调的学习模式,在没有任何特殊材料的情况下,更多地解放了学生。其他因素也是主要原因,包括在学习过程中缺乏创新的媒介使用,节奏动作活动的学习材料介绍很少,基于诊断,学生对节奏动作活动的理解仍然缺乏。研究人员进行这项研究的目的是通过使用TikTok媒体和基于模型项目的学习(PjBL),提高学习节奏运动活动中认知和精神运动方面的学习效果。本研究是一个课堂行动研究(PTK),由几个周期组成。每个周期包括4个阶段,即计划、行动、观察和反思。结果表明,在第一个周期中,认知方面的成就完成率为53%,精神运动方面的成就完成率为22%。在第二阶段,认知方面的完成率提高到84%,精神运动方面的完成率提高到81%
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