Color Blindness in the Digital Gaming Landscape: Addressing Critical Issues and Research Gaps

Merve Tillem, Ahmet Gün
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Abstract

Color blindness is a condition that affects a significant portion of the population, particularly men. It is characterized by difficulty perceiving colors in the same way as people with normal color vision, which can result in confusion when distinguishing between different colors. This can impact various aspects of life, including playing digital games. In computer games, colors are often used to convey important information, such as distinguishing enemies from allies or indicating objectives. A person with color blindness may have difficulty identifying these visual cues, which can make the game less enjoyable and even affect their ability to play the game. Previous research has been conducted on accessiblity but very few of these studies have focused on the intersection of color blindness and digital games. The aim of this study is to examine the relationship between color blindness and game design through a comprehensive literature review, identifying key findings and highlighting any missing components in the existing research. To accomplish this, the sources were classified according to their focus, method, and findings. From examining all of the resources found, the studies in the intersection between color blindness and game design that reviewed, organized into various subject headings for further analysis and understanding. It was explored that the researches organized under certain four main topics as follows: (1) defining guidelines to provide better game experience for color blind individuals, (2) offering alternative methods for detecting color blindness; and (3) examining technologies developed to improve the visual experience of color blind individuals and (4) examining color blindness on gaming performance. Additionally, the majority of the reviewed studies focus on discussing digital games in terms of accessibility, while some studies suggest utilizing games as a testing method and educational tool for individuals with accessibility issues, effectively turning challenges into advantages. On the other hand, they also explore the potential of games in solving problems related to accessibility in gaming. However, there is still many issues to be explored in terms of understanding how color blindness affects the experience of games. There is a research gap in exploring whether color blind individuals experience physical and sensory differences in perceiving digital game visuals, as no study has been conducted to address this aspect. It may address critical issues in understanding the color blindness experience from the perspective of perception and senses of this disadvantaged group.
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数字游戏领域的色盲:解决关键问题和研究差距
色盲是一种影响很大一部分人口的疾病,尤其是男性。它的特点是难以像正常人一样感知颜色,这可能导致区分不同颜色时的混乱。这会影响生活的方方面面,包括玩电子游戏。在电脑游戏中,颜色通常用于传达重要信息,如区分敌人和盟友或指示目标。色盲患者可能很难识别这些视觉线索,这可能会使游戏变得不那么有趣,甚至影响他们玩游戏的能力。之前的研究是关于易用性的,但很少有研究关注色盲和数字游戏的交集。这项研究的目的是通过全面的文献回顾来检验色盲和游戏设计之间的关系,确定关键发现,并强调现有研究中缺失的部分。为了做到这一点,根据他们的焦点、方法和发现对来源进行了分类。通过检查所发现的所有资源,对色盲和游戏设计之间交叉的研究进行了回顾,组织成不同的主题标题,以便进一步分析和理解。研究主要围绕以下四个主题展开:(1)为色盲个体提供更好的游戏体验;(2)提供检测色盲的替代方法;(3)研究改善色盲个体视觉体验的技术;(4)研究色盲对游戏表现的影响。此外,大多数研究都侧重于讨论数字游戏的易用性,而有些研究建议将游戏作为一种测试方法和教育工具,有效地将挑战转化为优势。另一方面,他们也探索了游戏在解决游戏易用性问题方面的潜力。然而,在理解色盲如何影响游戏体验方面,仍有许多问题有待探索。色盲个体在感知数字游戏视觉效果时是否会经历身体和感官上的差异,这方面的研究还存在空白,因为目前还没有针对这方面的研究。它可以从这个弱势群体的感知和感官的角度来理解色盲经历的关键问题。
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