Jay Wilkins, David A. Sparrow, Caitlan A. Fealing, Brian D. Vickers, Kristina A. Ferguson, Heather Wojton
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引用次数: 0
Abstract
Abstract We propose and present a parallelized metric framework for evaluating human‐machine teams that draws upon current knowledge of human‐systems interfacing and integration but is rooted in team‐centric concepts. Humans and machines working together as a team involves interactions that will only increase in complexity as machines become more intelligent, capable teammates. Assessing such teams will require explicit focus on not just the human‐machine interfacing but the full spectrum of interactions between and among agents. As opposed to focusing on isolated qualities, capabilities, and performance contributions of individual team members, the proposed framework emphasizes the collective team as the fundamental unit of analysis and the interactions of the team as the key evaluation targets, with individual human and machine metrics still vital but secondary. With teammate interaction as the organizing diagnostic concept, the resulting framework arrives at a parallel assessment of the humans and machines, analyzing their individual capabilities less with respect to purely human or machine qualities and more through the prism of contributions to the team as a whole. This treatment reflects the increased machine capabilities and will allow for continued relevance as machines develop to exercise more authority and responsibility. This framework allows for identification of features specific to human‐machine teaming that influence team performance and efficiency, and it provides a basis for operationalizing in specific scenarios. Potential applications of this research include test and evaluation of complex systems that rely on human‐system interaction, including—though not limited to—autonomous vehicles, command and control systems, and pilot control systems.
期刊介绍:
Systems Engineering is a discipline whose responsibility it is to create and operate technologically enabled systems that satisfy stakeholder needs throughout their life cycle. Systems engineers reduce ambiguity by clearly defining stakeholder needs and customer requirements, they focus creativity by developing a system’s architecture and design and they manage the system’s complexity over time. Considerations taken into account by systems engineers include, among others, quality, cost and schedule, risk and opportunity under uncertainty, manufacturing and realization, performance and safety during operations, training and support, as well as disposal and recycling at the end of life. The journal welcomes original submissions in the field of Systems Engineering as defined above, but also encourages contributions that take an even broader perspective including the design and operation of systems-of-systems, the application of Systems Engineering to enterprises and complex socio-technical systems, the identification, selection and development of systems engineers as well as the evolution of systems and systems-of-systems over their entire lifecycle.
Systems Engineering integrates all the disciplines and specialty groups into a coordinated team effort forming a structured development process that proceeds from concept to realization to operation. Increasingly important topics in Systems Engineering include the role of executable languages and models of systems, the concurrent use of physical and virtual prototyping, as well as the deployment of agile processes. Systems Engineering considers both the business and the technical needs of all stakeholders with the goal of providing a quality product that meets the user needs. Systems Engineering may be applied not only to products and services in the private sector but also to public infrastructures and socio-technical systems whose precise boundaries are often challenging to define.