Validity of interactive learning media in computer basics course

Muh. Putra Pratama, Simon Ruruk, Perdy Karuru
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Abstract

This study aims to determine the validity and practicality of interactive media in computer basics courses in the educational technology study program at Universitas Kristen Indonesia Toraja. This type of development research uses the ADDIE research model (Analysis, Design, Development, Implementation, and Evaluation). The results of the validity and practicality tests can be used as a reference for assessing the media that has been developed. This research has conducted a content validity test; the quality of interactive media based on the assessment by teaching material expert lecturers shows an average of 3.77 from a maximum average score of 4.00. Thus, interactive media shows criteria worth using. The results of the media validity test that the quality of interactive media based on the assessment by media expert lecturers shows an average of 3.58 from a maximum average score of 4.00; thus, the module indicates very feasible criteria. The interactive media practicality test results showed that the interactive media developed an average of 3.46 from an average score of 4.00. Thus, the module showed efficient criteria.
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交互式学习媒体在计算机基础课程中的有效性
本研究旨在探讨互动媒体在印尼托拉雅大学教育科技研究计划计算机基础课程中的有效性与实用性。这种类型的开发研究使用ADDIE研究模型(分析、设计、开发、实施和评估)。有效性和实用性测试的结果可作为评价已开发的介质的参考。本研究进行了内容效度检验;根据教材专家讲师的评估,互动媒体的质量平均为3.77分,最高平均为4.00分。因此,互动媒体显示了值得使用的标准。媒体效度测试结果显示,根据媒体专家讲师的评估,互动媒体的质量平均为3.58分,最高平均为4.00分;因此,该模块表明了非常可行的标准。互动媒体实用性测试结果显示,互动媒体从平均4.00分发展到平均3.46分。因此,该模块显示了有效的标准。
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