Antonio Bucchiarone, Kendra M. L. Cooper, Dayi Lin, Adam Smith, Vanissa Wanick
{"title":"Fostering Collaboration and Advancing Research in Software Engineering and Game Development for Serious Contexts","authors":"Antonio Bucchiarone, Kendra M. L. Cooper, Dayi Lin, Adam Smith, Vanissa Wanick","doi":"10.1145/3617946.3617955","DOIUrl":null,"url":null,"abstract":"The potential benefits of using the engaging and interactive nature of games to achieve specific objectives have been recognized by researchers and professionals from numerous domains. Serious games have been developed to impart knowledge, skills, and awareness in areas such as education, healthcare and the environment, while gamification has been applied to enhance the engagement, motivation, and participation of users in non-game activities such as sustainability and learning. As a result, the fields of game engineering, software engineering, and user experience are increasingly converging to create innovative solutions that blend the strengths of games with real-world applications.","PeriodicalId":432885,"journal":{"name":"ACM SIGSOFT Software Engineering Notes","volume":"85 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGSOFT Software Engineering Notes","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3617946.3617955","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The potential benefits of using the engaging and interactive nature of games to achieve specific objectives have been recognized by researchers and professionals from numerous domains. Serious games have been developed to impart knowledge, skills, and awareness in areas such as education, healthcare and the environment, while gamification has been applied to enhance the engagement, motivation, and participation of users in non-game activities such as sustainability and learning. As a result, the fields of game engineering, software engineering, and user experience are increasingly converging to create innovative solutions that blend the strengths of games with real-world applications.