AUTONOMOUS VEHICLE SIMULATION WITH MULTI HUMAN DRIVING BEHAVIOR USING DEEP LEARNING

Husnul Khotami Kindi, Nungki Selviandro, Gia Wulandari
{"title":"AUTONOMOUS VEHICLE SIMULATION WITH MULTI HUMAN DRIVING BEHAVIOR USING DEEP LEARNING","authors":"Husnul Khotami Kindi, Nungki Selviandro, Gia Wulandari","doi":"10.29100/jipi.v8i3.3900","DOIUrl":null,"url":null,"abstract":"Advances in Autonomous Vehicle (AV) technology have made this topic popular in recent years, both large and small companies have started to develop this AV technology. Apart from large companies, several researchers are also interested in developing this technology. However, due to cost constraints and security issues, the researchers developed AV using a computer simulation approach. The main objective of this paper is to create a simulation (AV). The simulation was created using Udacity self-driving-car from Unity 3D. The first step we took was to take a dataset in the form of images from a number of participants by manually driving a car in a simulation to get Human-driving-behavior. After the dataset is obtained, the AV model formation process will then be carried out using the deep learning method of the Convolutional Neural Network algorithm. In this research, a good AV simulation has been successfully made, the car can run perfectly following the track without experiencing a collision or going off the track. From the results of the testing carried out, the model that was built got pretty good results where the accuracy was 71% and the loss was 0.0165.","PeriodicalId":32696,"journal":{"name":"JIPI Jurnal IPA dan Pembelajaran IPA","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"JIPI Jurnal IPA dan Pembelajaran IPA","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.29100/jipi.v8i3.3900","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Advances in Autonomous Vehicle (AV) technology have made this topic popular in recent years, both large and small companies have started to develop this AV technology. Apart from large companies, several researchers are also interested in developing this technology. However, due to cost constraints and security issues, the researchers developed AV using a computer simulation approach. The main objective of this paper is to create a simulation (AV). The simulation was created using Udacity self-driving-car from Unity 3D. The first step we took was to take a dataset in the form of images from a number of participants by manually driving a car in a simulation to get Human-driving-behavior. After the dataset is obtained, the AV model formation process will then be carried out using the deep learning method of the Convolutional Neural Network algorithm. In this research, a good AV simulation has been successfully made, the car can run perfectly following the track without experiencing a collision or going off the track. From the results of the testing carried out, the model that was built got pretty good results where the accuracy was 71% and the loss was 0.0165.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于深度学习的多人驾驶行为自动驾驶车辆仿真
近年来,自动驾驶汽车(AV)技术的进步使得这个话题很受欢迎,大大小小的公司都开始开发这种自动驾驶技术。除了大公司,一些研究人员也对开发这项技术感兴趣。然而,由于成本限制和安全问题,研究人员使用计算机模拟方法开发了自动驾驶汽车。本文的主要目的是创建一个仿真(AV)。模拟是使用Unity 3D中的Udacity自动驾驶汽车创建的。我们采取的第一步是在模拟中通过手动驾驶汽车来获取许多参与者的图像形式的数据集,以获得人类驾驶行为。获取数据集后,利用卷积神经网络算法的深度学习方法进行AV模型的形成过程。在本研究中,成功地进行了良好的自动驾驶仿真,汽车可以完美地沿着赛道行驶,不会发生碰撞或脱轨。从所进行的测试结果来看,所构建的模型得到了相当好的结果,其中准确率为71%,损失为0.0165。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
25
审稿时长
12 weeks
期刊最新文献
The Eligibility of the Encyclopedia of Circulatory System Diseases and Disorders Based on Traditional Medicinal Plants for Hypertension as Learning Media Application of Problem Based Learning Assisted by Reward and Punishment to Improve Self-Regulation of Junior High School Students Application of Process Portofolio Assessment Based on Guided Inquiry Model in Improving Critical Thinking Skills and Learning Outcomes of Science Education Students Development of Chatbot Learning Media on Earth Rotation and Revolution Materials for Grade 6 Elementary School Students Analysis of Knowledge and Understanding of Regarding Waste Management in the Aie Dingin Landfill Area in Balai Gadang Koto Tangah District Padang City
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1