STEAM Matters for Sustainability

Anca-Simona Horvath, Markus Löchtefeld, Falk Heinrich, Brian Bemman
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Abstract

Students of art-based higher educational programs use artistic practices and academic methods to explore complex societal topics and produce artistic outcomes that embody new knowledge and insights. Universities have an essential role in helping to shape sustainable futures, and art-based research frequently explores complex and abstract topics, such as sustainability. In this paper, we provide reflections on 33 of the 127 undergraduate student projects we surveyed that concern sustainability over a period of 10 years at a problem-based learning (PBL) university as part of an Art and Technology degree program. Art and Technology is a STEAM education, where STEM (science, technology, engineering, and math) subjects are taught alongside artistic methods. Specifically, we investigate how students formulate sustainability problems within an art-based research framework by identifying the (1) themes within sustainability and art that were of most concern, (2) research aims of these projects within a PBL context, and (3) artistic and academic methods employed as part of the research process. Additionally, we provide select examples of the artistic outcomes of these student projects as evidence for how artistic methods and practices – by virtue of necessarily experiential work – can concretize the often abstract notion of sustainability, making it accessible to diverse student populations and the public.
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STEAM对可持续发展至关重要
以艺术为基础的高等教育课程的学生使用艺术实践和学术方法来探索复杂的社会话题,并产生体现新知识和见解的艺术成果。大学在帮助塑造可持续的未来方面发挥着至关重要的作用,基于艺术的研究经常探索复杂和抽象的主题,例如可持续性。在本文中,作为艺术与技术学位课程的一部分,我们调查了127个本科生项目中的33个,这些项目涉及一所基于问题的学习(PBL)大学10年期间的可持续性。艺术与技术是一种STEAM教育,其中STEM(科学,技术,工程和数学)科目与艺术方法一起教授。具体来说,我们通过确定(1)可持续性和艺术中最受关注的主题,(2)这些项目在PBL背景下的研究目标,以及(3)作为研究过程一部分的艺术和学术方法,来调查学生如何在基于艺术的研究框架内制定可持续性问题。此外,我们提供了这些学生项目的艺术成果的例子,作为艺术方法和实践如何通过必要的体验性工作来具体化通常是抽象的可持续性概念的证据,使其能够为不同的学生群体和公众所接受。
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来源期刊
CiteScore
0.70
自引率
0.00%
发文量
10
审稿时长
12 weeks
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